public void Read(string path) { Message = string.Format("Load level from file: {0}", new FileInfo(path).FullName);; try { var json = File.ReadAllText(path); SceneLevel = JsonUtility.FromJson <SceneLevel>(json); } catch (Exception e) { Message = e.Message; } GenerateGoMap(); }
private IEnumerator Start() { Enum.GetNames(typeof(SceneLevel.StuffType)).ToList().ForEach(key => { var value = transform.Find(key); if (value == null) { Debug.LogError("Cannot find transform from key: " + key); } var layerInfo = value.GetComponent <SceneLayerInfo>(); SceneLayerMap.Add(key, layerInfo); }); if (SceneLoader != null) { yield return(SceneLoader.Load()); } if (Data == null) { qy.config.QuestItem quest = qy.GameMainManager.Instance.playerData.GetQuest(); var chapter = quest != null ? quest.chapter : 1; Data = Resources.Load <TextAsset>("Level_" + chapter); } if (AutoLoad) { SceneLevel = JsonUtility.FromJson <SceneLevel>(Data.text); GenerateGoMap(); } if (SceneIsReady != null) { SceneIsReady(this, EventArgs.Empty); } }