/// <summary>
 /// Draws the view of the square
 /// </summary>
 /// <param name="batch">SpriteBatch</param>
 /// <param name="textures">Textures</param>
 public void Draw(SpriteBatch batch, TextureLib textures)
 {
     if (Square.IsInBase())
     {
         batch.Draw(textures[boardView.GetIndentAsset(Square.QuadrantValue - 4)], Rect, Color);
     }
     else if (Square.SquareValue == 0)
     {
         batch.Draw(textures[boardView.GetIndentAsset(Square.QuadrantValue)], Rect, Color);
     }
     else
     {
         batch.Draw(textures["indentBrown"], Rect, Color);
     }
 }
 /// <summary>
 /// Draws the view
 /// </summary>
 /// <param name="batch">Sprite Batch</param>
 /// <param name="textures">Textures</param>
 public void Draw(SpriteBatch batch, TextureLib textures)
 {
     batch.Draw(textures[view.GetIndentAsset(Team)], Rect, Color);
     if (HasMarble)
     {
         batch.Draw(textures[view.GetMarbleAsset(Team)], Rect, Color);
     }
 }