Exemple #1
0
        public void Load()
        {
            MapSaver.Load(savePath, mapEntity);

            //load以后的小处理
            MapInSceneManager.Instance.Init(mapEntity.xMax, mapEntity.yMax);

            if (!isGaming)
            {
                startPosText.text = "起点坐标:" + mapEntity.StartPos.x + "," + mapEntity.StartPos.y;
                endPosText.text   = "终点坐标:" + mapEntity.EndPos.x + "," + mapEntity.EndPos.y;
            }

            DrawMap();
        }
Exemple #2
0
 public void Save()
 {
     MapSaver.Save(savePath, mapEntity);
 }