public void Init(EditorTeleport[] teleports, GamingMapArea area)
        {
            m_GamingMapArea = area;
            m_EditorTeleport = teleports;
            GetTeleportList();
            GetTeleportShowNames();

            //m_SelectLocation = new Dictionary<int, int>();
            m_SelectLocation = new List<TeleportInfo>();

            if (m_EditorTeleport != null && m_EditorTeleport.Length > 0)
            {
                for (int iTeleport = 0;  m_EditorTeleport != null && iTeleport < m_EditorTeleport.Length; iTeleport++)
                {
                    EditorChanel[] chanelList = m_EditorTeleport[iTeleport].chanelList;
                    if (chanelList != null && chanelList.Length > 0)
                    {
                        for (int iChanel = 0; iChanel < chanelList.Length; iChanel++)
                        {
                            EditorChanel chanel = chanelList[iChanel];
                            TeleportChanelVO chanelVO = ConfigVO<TeleportChanelVO>.Instance.GetData(chanel.chanelId);
                            if (chanelVO != null)
                            {
                                EditorLocation[] locations = GamingMap.GetEditorLocations(chanelVO.EndGamingMap, chanelVO.EndGamingMapArea);
                                if (locations != null && locations.Length > 0)
                                {

                                    List<EditorLocation> locationList = new List<EditorLocation>();
                                    for (int iLocation = 0; iLocation < locations.Length; iLocation++)
                                    {
                                        EditorLocation location = locations[iLocation];
                                        if (location.locationType == (int)LocationType.TeleportIn)
                                        {
                                            locationList.Add(location);
                                        }
                                    }

                                    for (int iLocation = 0; iLocation < locationList.Count; iLocation++)
                                    {
                                        if (locationList[iLocation].locationId == chanel.eLocation)
                                        {
                                            m_SelectLocation.Add(new TeleportInfo(chanel.chanelId, iLocation));
                                            break;
                                        }
                                    }
                                }

                            }
                        }
                    }
                }
            }
        }
        public override void OnInspectorGUI()
        {
            EditorGUI.indentLevel = 0;
            GUILayout.BeginVertical("box");
            if (m_Teleports != null && m_Teleports.Count > 0)
            {
                for (int iTeleport = 0; iTeleport < m_Teleports.Count; iTeleport++)
                {
                    m_ShowTeleportPoup[iTeleport] = EditorGUILayout.Foldout(m_ShowTeleportPoup[iTeleport], m_ShowTeleportNames[iTeleport]);
                    if (m_ShowTeleportPoup[iTeleport])
                    {
                        EditorGUI.indentLevel = 1;
                        int[] chanelList = m_Teleports[iTeleport].ChanelList;
                        if (chanelList != null && chanelList.Length > 0)
                        {
                            GUILayout.BeginVertical("box");
                            if (m_Target.m_SelectLocation == null)
                            {
                                m_Target.m_SelectLocation = new List <TeleportRoot.TeleportInfo>();
                            }
                            for (int iChanel = 0; iChanel < chanelList.Length; iChanel++)
                            {
                                GUILayout.BeginVertical("box");
                                TeleportChanelVO chanelVO = ConfigVO <TeleportChanelVO> .Instance.GetData(chanelList[iChanel]);

                                if (chanelVO != null)
                                {
                                    TeleportRoot.TeleportInfo info = m_Target.GetTeleportInfo(chanelVO.ID);
                                    if (info == null)
                                    {
                                        info = new TeleportRoot.TeleportInfo(chanelVO.ID, -1);
                                        m_Target.m_SelectLocation.Add(info);
                                    }
                                    EditorGUILayout.LabelField("通道ID", chanelList[iChanel].ToString());
                                    EditorGamingMap gamingMap = EditorGamingMapData.LoadGamingMapFromJson(chanelVO.EndGamingMap);
                                    if (gamingMap != null)
                                    {
                                        EditorGUILayout.LabelField("终点地图", gamingMap.gamingmapName);
                                        EditorArea area = gamingMap.GetAreaByAreaId(chanelVO.EndGamingMapArea);
                                        if (area != null)
                                        {
                                            EditorGUILayout.LabelField("终点区域", area.areaName);
                                        }
                                    }

                                    EditorLocation[] locations = GamingMap.GetEditorLocations(chanelVO.EndGamingMap, chanelVO.EndGamingMapArea);
                                    if (locations != null && locations.Length > 0)
                                    {
                                        string[]      m_LocationIdArray = null;
                                        List <string> locationIds       = new List <string>();
                                        for (int iLocation = 0; iLocation < locations.Length; iLocation++)
                                        {
                                            EditorLocation location = locations[iLocation];
                                            if (location.locationType == (int)LocationType.TeleportIn)
                                            {
                                                string locationStr = string.Format("{0}_{1}", locations[iLocation].locationName, locations[iLocation].locationId);
                                                locationIds.Add(locationStr);
                                            }
                                        }
                                        m_LocationIdArray  = locationIds.ToArray();
                                        info.m_SelectIndex = EditorGUILayout.Popup("Location ID", info.m_SelectIndex, m_LocationIdArray);
                                    }
                                }
                                GUILayout.EndVertical();
                            }
                            GUILayout.EndVertical();
                        }
                    }
                }
            }
            GUILayout.EndVertical();
        }