private IEnumerator SeqUpdateTrack()
 {
     for (int i = 0; i < mTrackCreator.TileCount; i++)
     {
         mTrackCreator.UpdateTrackTile(i);
         mCurrentTile = mTrackCreator.GetTile(i);
         yield return(new WaitForSeconds(0.6f));
     }
 }
Exemple #2
0
        public CTile GetTile(int index)
        {
            CTile tTile = null;

            if (index >= 0 && mInstTileList.Count > index)
            {
                tTile = mInstTileList[index];
            }
            return(tTile);
        }