Exemple #1
0
        public IEnumerator SaveCoroutineMadness(MADNESS_CHECKPOINT check, int time, int collectibles)
        {
            DoCheckFileAndCreate();
            yield return(null);

            SaveBlobV2 saveBlob = DoCheckVersionAndRectify();

            yield return(null);

            int index = (int)check;

            if (time < saveBlob.MadnessTimes[index] || saveBlob.MadnessTimes[index] == -1)
            {
                saveBlob.MadnessTimes[index] = time;
            }
            if (collectibles > saveBlob.MadnessCollectibles[index])
            {
                saveBlob.MadnessCollectibles[index] = collectibles;
            }
            yield return(null);

            FileStream fileStream = File.Create(savepath);

            new BinaryFormatter().Serialize(fileStream, saveBlob);
            yield return(null);

            fileStream.Close();
            yield return(null);
        }
Exemple #2
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        /// <summary>
        /// Overwrites save file with given save blob
        /// </summary>
        /// <param name="blob"> blob object to serialize on save file </param>
        public void DoWriteFile(SaveBlobV2 blob)
        {
            FileStream      fileStream      = File.Create(savepath);
            BinaryFormatter binaryFormatter = new BinaryFormatter();

            binaryFormatter.Serialize(fileStream, blob);
            fileStream.Close();
        }
Exemple #3
0
 /// <summary>
 /// Checks if the save file exists.
 /// If not, creates it.
 /// </summary>
 public static void DoCheckFileAndCreate()
 {
     if (!File.Exists(savepath))
     {
         FileStream      fileStream      = File.Create(savepath);
         BinaryFormatter binaryFormatter = new BinaryFormatter();
         SaveBlobV2      blob            = new SaveBlobV2();
         blob.InitEmpty();
         binaryFormatter.Serialize(fileStream, blob);
         fileStream.Close();
     }
 }
Exemple #4
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        public IEnumerator CheckIsGameOver(MADNESS_CHECKPOINT check)
        {
            DoCheckFileAndCreate();
            yield return(null);

            SaveBlobV2 saveBlob = DoCheckVersionAndRectify();

            isGameOver = true;
            for (int c = 0; c < saveBlob.MadnessTimes.Length; c++)
            {
                if (c != (int)check && saveBlob.MadnessTimes[c] == -1)
                {
                    isGameOver = false;
                }
            }
            if (saveBlob.MadnessTimes[(int)check] != -1)
            {
                isGameOver = false;
            }
            yield return(null);
        }
Exemple #5
0
        /// <summary>
        /// checks contents of the save file,
        /// updates the save file format if old version detected,
        /// returns save data after operations
        /// </summary>
        /// <returns></returns>
        public static SaveBlobV2 DoCheckVersionAndRectify()
        {
            if (!File.Exists(savepath))
            {
                throw new FileNotFoundException("save file is supposed to exist");
            }
            SaveBlobV2      returnBlob;
            FileStream      fileStream      = File.Open(savepath, FileMode.Open);
            BinaryFormatter binaryFormatter = new BinaryFormatter();

            // object saveObject = binaryFormatter.Deserialize(fileStream);
            try
            {
                SaveBlobV2 blob = (SaveBlobV2)binaryFormatter.Deserialize(fileStream);
                fileStream.Close();
                if (blob.version != Constants.SAVE_VER)
                {
                    // * the save file has wrong version
                    returnBlob = new SaveBlobV2();
                    returnBlob.InitEmpty();
                    for (int _ = 0; _ < Math.Min(blob.NormalTimes.Length, Constants.CHECKPOINT_COUNT); _++)
                    {
                        returnBlob.NormalTimes[_]        = blob.NormalTimes[_];
                        returnBlob.NormalCollectibles[_] = blob.NormalCollectibles[_];
                    }
                    for (int _ = 0; _ < Math.Min(blob.MadnessTimes.Length, Constants.MADNESS_LEVEL_COUNT); _++)
                    {
                        returnBlob.MadnessTimes[_]        = blob.MadnessTimes[_];
                        returnBlob.MadnessCollectibles[_] = blob.MadnessCollectibles[_];
                    }
                }
                else
                {
                    returnBlob = blob;
                }
            }
            catch (SerializationException)
            {
                // * the file does not contain a saveblobV2
                try
                {
                    SaveBlob blob = (SaveBlob)binaryFormatter.Deserialize(fileStream);
                    fileStream.Close();
                    returnBlob = new SaveBlobV2();
                    returnBlob.InitEmpty();
                    for (int _ = 0; _ < Math.Min(blob.SaveTimes.Length, Constants.CHECKPOINT_COUNT); _++)
                    {
                        returnBlob.NormalTimes[_]        = blob.SaveTimes[_];
                        returnBlob.NormalCollectibles[_] = blob.SaveCollectibles[_];
                    }
                }
                catch (SerializationException)
                {
                    // * the file does not coontain a saveblob(V1) either
                    returnBlob = new SaveBlobV2();
                    returnBlob.InitEmpty();
                }
            }
            fileStream.Close();
            fileStream = File.Create(savepath);
            binaryFormatter.Serialize(fileStream, returnBlob);
            fileStream.Close();
            return(returnBlob);
        }