private void Cylinder() { Cylinder c = new Cylinder(); c.Transformation = Transformation.ScaleBy(50, 50, 50); c.SetColor(0, 1.0f, 1.0f); c.Name = "Blue Cylinder"; AddPrimitive(c); }
public void SetCylinder(Cylinder cylinder) { this.cylinder = cylinder; this.cylinder.primitiveUpdated += OnCylinderUpdated; UpdateUIFromSphere(); }