bool WriteObj(object buffer) { GCHandle gch = GCHandle.Alloc(buffer, GCHandleType.Pinned); bool Result = Bass.SampleSetData(Handle, gch.AddrOfPinnedObject()); gch.Free(); return(Result); }
bool WriteObj(object buffer) { GCHandle gch = GCHandle.Alloc(buffer, GCHandleType.Pinned); bool Result = Bass.SampleSetData(Handle, gch.AddrOfPinnedObject()); gch.Free(); return(Result); }