public DeviceMemoryStream(DeviceBuffer deviceBuffer, CommandQueue commandQueue) { this.DeviceBuffer = deviceBuffer; this.CommandQueue = commandQueue; }
public DeviceMemoryStream(DeviceBuffer deviceBuffer) { this.DeviceBuffer = deviceBuffer; this.CommandQueue = CommandQueue.Default; }
public override void Write(byte[] buffer, int offset, int count) { DeviceBuffer.Write(buffer, offset, _Position, count, CommandQueue, null); _Position += count; }