private void SuitDemandingButton_Click(object sender, RoutedEventArgs e)
        {
            DemandTheSuitWindow suitDemandingWIndow = new DemandTheSuitWindow()
            {
                Owner = this,
            };

            suitDemandingWIndow.SuitDemandingWindowClosing += SuitDemandingWIndow_SuitDemandingWindowClosing;
            suitDemandingWIndow.ShowDialog();
            MemoryManagement.FlushMemory();
        }
Exemple #2
0
 //method for handling with suit demanding window
 private void SuitDemandingWindowHandle()
 {
     jackOrAceInCardsToPutOnTheTable = true;
     Windows.DemandTheSuitWindow DemandingWindow = new DemandTheSuitWindow()
     {
         Owner = this,
     };
     DemandingWindow.SuitDemandingWindowClosing += DemandingWindow_SuitDemandingWindowClosing;
     DemandingWindow.ShowDialog();
     MemoryManagement.FlushMemory();
 }