Exemple #1
0
        public void OnClickSelect()
        {
            if (buttonCnt != 0)
            {
                return;
            }

            charaterIndex = tmpIndex;

            MainGameManager.SaveData();

            MainGameManager.selectedPlayer = playerList[charaterIndex];

            Destroy(selectedCharacter);

            gameObject.SetActive(false);
        }
Exemple #2
0
 private void Awake()
 {
     Instance = this;
 }