public static void Main(string[] args) { Console.WriteLine("server"); NetworkServer server = new NetworkServer(); server.Start(); var sl = new ServerLevel(server); var game = new Game(); Game.Zoom = 0.2f; game.SetLevels(new [] {sl}); game.Setup(); game.Run(); }
public ServerLevel(NetworkServer _server) { server = _server; server.World.GangsterAdded += HandleVisageGangsterAdded; server.World.GangsterRemoved += HandleVisageGangsterRemoved; }