public MafiaConfig() { Mafia = new MafiaConfigElement(1.0 / 6.0, true, true); Doctor = new MafiaConfigElement(1.0 / 6.0, true); Detective = new MafiaConfigElement(1.0 / 9.0, true, true); Silencer = new MafiaConfigElement(1.0 / 7.0, true); Hunter = new MafiaConfigElement(1.0 / 10.0, true); }
public MafiaConfig(string content) { var split = content.Replace(":", " ").Replace(",", " ").Split(" "); var index = 0; while (index < split.Length) { if (split[index].Length == 0) { index++; continue; } string target = null; string number = null; while ((target == null || number == null) && index < split.Length) { if (split[index].Length != 0 && (char.IsDigit(split[index][0]) || split[index][0] == '+' || split[index][0] == '-')) { number = split[index]; } else { target = split[index].ToLower(); } index++; } if (target == null || number == null) { return; } var element = new MafiaConfigElement(number); switch (target) { case "mafias": case "mafia": Mafia = element; break; case "invest": case "investigator": case "investigators": case "detective": case "detectives": Detective = element; break; case "doctor": case "doctors": Doctor = element; break; case "silence": case "silencer": case "silencers": Silencer = element; break; case "hunter": case "hunters": Hunter = element; break; default: Console.WriteLine($"Ignored unknown config role {target}."); break; } } }