public void AddPlayer(int row, int col, int direction) { player = new Player(this, row, col, direction); things.AddThing(player); Camera = player.Focus - new Vector(Mafia.SCREEN_WIDTH / 2, Mafia.SCREEN_HEIGHT / 2); }
public void AddPlayer(int row, int col, int direction) { player = new Player(this, row, col, direction); things.AddThing(player); Camera = player.Focus - new Vector(Mafia.SCREEN_WIDTH / 2, Mafia.SCREEN_HEIGHT / 2); }