Exemple #1
0
        public MafiaBufferContainer(Device device)
        {
            MafiaLoader loader = MafiaLoader.DefaultLoader;

            Jump     = loader.GetBuffer(device, "jump.wav");
            Tiun     = loader.GetBuffer(device, "tiun.wav");
            Coin     = loader.GetBuffer(device, "coin.wav");
            Switch   = loader.GetBuffer(device, "switch.wav");
            BoxMove  = loader.GetBuffer(device, "boxmove.wav");
            BoxFall  = loader.GetBuffer(device, "boxfall.wav");
            Lift     = loader.GetBuffer(device, "lift.wav");
            Spring   = loader.GetBuffer(device, "spring.wav");
            Fall     = loader.GetBuffer(device, "fall.wav");
            Ue       = loader.GetBuffer(device, "ue.wav");
            Hyakuyen = loader.GetBuffer(device, "hyakuyen.wav");
            Stiana   = loader.GetBuffer(device, "stiana.wav");
        }
Exemple #2
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 static MafiaLoader()
 {
     defaultLoader = new MafiaLoader(Mafia.RESOURCE_NAME);
 }
Exemple #3
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 static MafiaLoader()
 {
     defaultLoader = new MafiaLoader(Mafia.RESOURCE_NAME);
 }