public MafiaBufferContainer(Device device) { MafiaLoader loader = MafiaLoader.DefaultLoader; Jump = loader.GetBuffer(device, "jump.wav"); Tiun = loader.GetBuffer(device, "tiun.wav"); Coin = loader.GetBuffer(device, "coin.wav"); Switch = loader.GetBuffer(device, "switch.wav"); BoxMove = loader.GetBuffer(device, "boxmove.wav"); BoxFall = loader.GetBuffer(device, "boxfall.wav"); Lift = loader.GetBuffer(device, "lift.wav"); Spring = loader.GetBuffer(device, "spring.wav"); Fall = loader.GetBuffer(device, "fall.wav"); Ue = loader.GetBuffer(device, "ue.wav"); Hyakuyen = loader.GetBuffer(device, "hyakuyen.wav"); Stiana = loader.GetBuffer(device, "stiana.wav"); }
static MafiaLoader() { defaultLoader = new MafiaLoader(Mafia.RESOURCE_NAME); }
static MafiaLoader() { defaultLoader = new MafiaLoader(Mafia.RESOURCE_NAME); }