void OnWizardCreate()
    {
        var property = icon.CreateChild <MadLevelProperty>(name);

        property.transform.localPosition = Vector3.zero;
        property.transform.localScale    = Vector3.one;
    }
    void OnWizardCreate()
    {
        var property = icon.CreateChild <MadLevelProperty>(name);
        var text     = property.gameObject.AddComponent <MadText>();

        property.transform.localPosition = Vector3.zero;
        property.transform.localScale    = Vector3.one;

        text.font     = font;
        text.text     = "Sample Text";
        text.guiDepth = icon.guiDepth + 1;
    }
    void OnWizardCreate()
    {
        var property = icon.CreateChild <MadLevelProperty>(name);
        var sprite   = property.gameObject.AddComponent <MadSprite>();

        property.transform.localPosition = Vector3.zero;
        property.transform.localScale    = Vector3.one;

        sprite.texture = texture;
        sprite.ResizeToTexture();
        sprite.guiDepth = icon.guiDepth + 1;
    }