private void listBox1_SelectedIndexChanged(object sender, EventArgs e)
        {
            topItem = null;
            i       = 0;
            // create arrayList of shaapes from myModel
            ArrayList theItemList = myModel.ItemList;

            // create array of Items from array list
            AnyItem[] theItems = (AnyItem[])theItemList.ToArray(typeof(AnyItem));


            // loop through array checking if mouse is over Item
            foreach (AnyItem s in theItems)
            {
                i++;

                // check if mouse is over Item
                if (listBox1.GetItemText(listBox1.SelectedItem).Contains(s.name.ToString()) && listBox1.SelectedIndex + 1 == i)
                {
                    // if so make Item topItem

                    topItem = s;
                }
            }
        }
        private void btnEdit_Click(object sender, EventArgs e)
        {
            if (topItem != null)
            {
                // message to user to enter new size and colour
                MessageBox.Show("You May Update Item type Only" + "\r\n",
                                "Select a new type and click the Update button",
                                MessageBoxButtons.OK, MessageBoxIcon.Information);

                // make editItem the current topItem
                editItem = topItem;

                // update values in update panel to selected Item
                lblSelectedItem.Text =
                    topItem.name.ToString();

                cmbUpdateType.Items.Clear();
                cmbUpdateType.Items.AddRange(TypeOfItem[topItem.name.ToString()]);
                cmbUpdateType.SelectedIndex = 0;


                // show update panel
                pnlUpdate.Show();
            }
            myModel.UpdateViews();
        }
Exemple #3
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        public void SendToBack(AnyItem aItem)
        {
            // first shape drawn is at the back
            // temp arrayList to resort shapes so selected shape is drawn first
            ArrayList sortList = new ArrayList();
            // find index of shape to be drawn first
            int max = itemList.IndexOf(aItem);
            // first shape i.e. shape to send to back
            sortList.Add(aItem);
            // copy to sortList in correct sequence
            for (int i = 0; i < max; i++)
            {
                sortList.Add(itemList[i]);
            }

            // copy sortList back to shapeList
            for (int i = 0; i < sortList.Count; i++)
            {
                itemList[i] = sortList[i];
            }
            UpdateViews();
        }
Exemple #4
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 public void BringToFront(AnyItem aItem)
 {
     // last shape drawn is at the front
     // temp arrayList to resort shapes so selected shape is drawn last
     ArrayList sortList = new ArrayList(itemList);
     // find index of shape to be drawn last
     int max = itemList.IndexOf(aItem);
     // find length of shapeList array
     int length = itemList.Count;
     // copy shapeList to sortList excluding selected shape
     for (int i = max + 1; i < length; i++)
     {
         sortList[i - 1] = itemList[i];
     }
     // last shape i.e. shape to bring to front
     sortList[length - 1] = itemList[max];
     // copy sortList back to shapeList
     for (int i = 0; i < sortList.Count; i++)
     {
         itemList[i] = sortList[i];
     }
     UpdateViews();
 }
        private void panel1_MouseMove(object sender, MouseEventArgs e)
        {
            // set last position to current position
            lastPosition = currentPosition;
            // set current position to mouse position
            currentPosition = new Point(e.X, e.Y);
            // calculate how far mouse has moved
            int xMove = currentPosition.X - lastPosition.X;
            int yMove = currentPosition.Y - lastPosition.Y;

            if (!dragging) // mouse not down
            {
                // reset variables
                topItem = null;
                bool needsDisplay = false;

                // create arrayList of shaapes from myModel
                ArrayList theItemList = myModel.ItemList;
                // create array of Items from array list
                AnyItem[] theItems = (AnyItem[])theItemList.ToArray(typeof(AnyItem));
                // graphics object to draw Items when required
                Graphics g = this.panel1.CreateGraphics();

                // loop through array checking if mouse is over Item
                foreach (AnyItem s in theItems)
                {
                    // check if mouse is over Item
                    if (s.HitTest(new Point(e.X, e.Y)))
                    {
                        // if so make Item topItem
                        topItem = s;
                    }

                    if (s.Highlight == true)
                    {
                        // Item to be redrawn
                        needsDisplay = true;
                        // redraw Item
                        s.Display(g);
                        s.Highlight = false;
                    }
                    // 30 Oct moved this piece up to before highlight test
                    //					if (s.HitTest(new Point(e.X, e.Y)))// check if mouse is over Item
                    //					{
                    //						topItem = s; // make Item topItem
                    //					}
                }

                if (topItem != null)     // if there is a topItem
                {
                    needsDisplay = true; // need to redisplay
                    topItem.Display(g);  // redisplay topItem
                    topItem.Highlight = true;
                }

                if (needsDisplay)
                {
                    // redisplay model
                    myModel.UpdateViews();
                }
            }
            else // mouse is down
            {
                // reset position of selected Item by value of mouse move
                topItem.x_pos = topItem.x_pos + xMove;
                topItem.y_pos = topItem.y_pos + yMove;

                myModel.UpdateViews();
            }
        }
Exemple #6
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 public void UpdateItem(AnyItem aItem)
 {
     UpdateViews();
 }
Exemple #7
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 public void DeleteItem(AnyItem aItem)
 {
     itemList.Remove(aItem);
     UpdateViews();
 }
Exemple #8
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 public void AddItem(AnyItem aItem)
 {
     itemList.Add(aItem);
     UpdateViews();
 }