public MTEaseBounceInOutState(MTEaseBounceInOut action, GameObject target) : base(action, target) { }
public MTEaseBounceInOutState(MTEaseBounceInOut action, GameObject target) : base(action, target) { }
public MTEaseBounceInOutState(MTEaseBounceInOut action, GameObject target) : base(action, target) { }
public MTEaseBounceInOutState(MTEaseBounceInOut action, GameObject target) : base(action, target) { }