public static void MoveNextBus() { var e1 = SimEventQueue.GetLowestRankEvent(); e1.ExecuteEvent(); //int id = e1.GetObjectId(e1); }
public void ExecuteEvent() { Bus currentBus = BusSystem.GetBus(_objectId); //Console.WriteLine("rank: {0}: move_bus ID: {1}", _rank, currentBus.Id); int NextRank = currentBus.Move(_rank); SimEvent nextEvent = new SimEvent(NextRank + _rank, "move bus", currentBus.Id); SimEventQueue.AddSimEventsQueue(nextEvent); }
public static void CreateObject(List <string> command) { switch (command[0]) { case "add_depot": // BusStop busStop0 = new BusStop(Convert.ToInt32(command[1]), command[2],0, Convert.ToDouble(command[3]), Convert.ToDouble(command[4])); // BusStops.Add(busStop0); break; case "add_bus": Bus bus1 = new Bus(Convert.ToInt32(command[1]), Convert.ToInt32(command[2]), Convert.ToInt32(command[3]), Convert.ToInt32(command[4]), Convert.ToInt32(command[5]), Convert.ToInt32(command[6]), Convert.ToInt32(command[7]), Convert.ToInt32(command[8])); Buses.Add(bus1); break; case "add_stop": BusStop busStop1 = new BusStop(Convert.ToInt32(command[1]), command[2], Convert.ToInt32(command[3]), Convert.ToDouble(command[4]), Convert.ToDouble(command[5])); BusStops.Add(busStop1); break; case "add_route": BusRoute busRoute1 = new BusRoute(Convert.ToInt32(command[1]), Convert.ToInt32(command[2]), command[3]); BusRoutes.Add(busRoute1); break; case "extend_route": BusRoute targetRoute = GetBusRoute(Convert.ToInt32(command[1])); targetRoute?.ExtendRoute(Convert.ToInt32(command[2])); break; case "add_event": SimEvent simEvent = new SimEvent(Convert.ToInt32(command[1]), command[2], Convert.ToInt32(command[3])); SimEventQueue.AddSimEventsQueue(simEvent); break; default: break; } }