Spring() public méthode

public Spring ( ) : ].int[
Résultat ].int[
        private void DrawColorBar(Graphics g, int x, int y, int width, int height,
                                  ColorMap map, string str)
        {
            int[,] cmap = new int[64, 4];
            switch (str)
            {
            case "Jet":
                cmap = map.Jet();
                break;

            case "Hot":
                cmap = map.Hot();
                break;

            case "Gray":
                cmap = map.Gray();
                break;

            case "Cool":
                cmap = map.Cool();
                break;

            case "Summer":
                cmap = map.Summer();
                break;

            case "Autumn":
                cmap = map.Autumn();
                break;

            case "Spring":
                cmap = map.Spring();
                break;

            case "Winter":
                cmap = map.Winter();
                break;
            }

            int ymin = 0;
            int ymax = 32;
            int dy   = height / (ymax - ymin);
            int m    = 64;

            for (int i = 0; i < 32; i++)
            {
                int        colorIndex = (int)((i - ymin) * m / (ymax - ymin));
                SolidBrush aBrush     = new SolidBrush(Color.FromArgb(
                                                           cmap[colorIndex, 0], cmap[colorIndex, 1],
                                                           cmap[colorIndex, 2], cmap[colorIndex, 3]));
                g.FillRectangle(aBrush, x, y + i * dy, width, dy);
            }
        }
        private void DrawColorBar(Graphics g, int x, int y, int width, int height, 
		                          ColorMap map, string str)
        {
            int[,] cmap = new int[64, 4];
            switch(str)
            {
            case "Jet":
                cmap = map.Jet();
                break;
            case "Hot":
                cmap = map.Hot();
                break;
            case "Gray":
                cmap = map.Gray();
                break;
            case "Cool":
                cmap = map.Cool();
                break;
            case "Summer":
                cmap = map.Summer();
                break;
            case "Autumn":
                cmap = map.Autumn();
                break;
            case "Spring":
                cmap = map.Spring();
                break;
            case "Winter":
                cmap = map.Winter();
                break;
            }

            int ymin = 0;
            int ymax = 32;
            int dy = height / (ymax - ymin);
            int m = 64;
            for (int i = 0; i < 32; i++)
            {
                int colorIndex = (int)((i - ymin) * m / (ymax - ymin));
                SolidBrush aBrush = new SolidBrush(Color.FromArgb(
                    cmap[colorIndex, 0], cmap[colorIndex, 1],
                    cmap[colorIndex, 2], cmap[colorIndex, 3]));
                g.FillRectangle(aBrush, x, y + i * dy, width, dy);
            }
        }