Exemple #1
0
		void OnBackdoorToggle(BackdoorEventArgs eventArgs) {
			if (eventArgs.ID == "awakeWolf") {
				CurrentAnimationState = STATE_AWAKEN;
			} else if (eventArgs.ID == "disableWolf") {
				WolfEventManager.TriggerWolfListening (new WolfEventArgs { Listening = false });
			}  else if (eventArgs.ID == "enableWolf") {
				WolfEventManager.TriggerWolfListening (new WolfEventArgs { Listening = true });
			}
		}
		public static void TriggerBackdoorToggle(BackdoorEventArgs eventArgs = null) {
			if (BackdoorToggle != null)
				BackdoorToggle (eventArgs);           
		}
		void OnBackdoorToggle(BackdoorEventArgs eventArgs) {
			if (eventArgs.ID == "deleteProfiles") {
				Debug.Log ("deleteProfiles");
				DirectoryInfo dir = new DirectoryInfo(Application.persistentDataPath + "/");
				FileInfo[] info = dir.GetFiles("*");
				foreach (FileInfo f in info) 
				{ 
					f.Delete ();
				}
				GetProfiles ();
				Debug.Log ("profiles deleted");
				SceneManager.LoadScene ("ChooseProfile");
			}
		}
Exemple #4
0
		void OnBackdoorToggle(BackdoorEventArgs e) {
			if (e.ID == "leafsBlow") {
				OnBlowBegin (null);
			}
		}