public void Load(System.IO.Stream stream) { Header = new HsfFile(stream); Skeleton = new STSkeleton(); this.Label = FileInfo.FileName; this.Tag = this; LoadSkeleton(); LoadMeshes(); LoadTextures(); LoadAnimations(); HSFRenderer = new HSF_Renderer(this, ToGeneric()); }
public void FromGeneric(STGenericScene scene) { Header = HSFModelImporter.Import(scene, new HSFModelImporter.ImportSettings()); Model = null; return; LoadSkeleton(); LoadMeshes(); LoadTextures(); LoadAnimations(); HSFRenderer = new HSF_Renderer(this, ToGeneric()); }