public static void Init()
        {
            // Time to traverse a linked list
            Pointers[0] = Address + 0x10;
            for (int i = 1; i < Entries; i++)
            {
                int b = Rom.ReadInt(Pointers[i - 1] + 4);
                Pointers[i] = Pointers[i - 1] + ((b + 2) << 2);
            }

            // Load the data
            for (int i = 0; i < Entries; i++)
            {
                var pd = new GfxBattleAnimations();

                Rom.Seek(Pointers[i]);
                pd.index = i;

                pd.GfxEntry = Rom.ReadUShort();
                pd.PalEntry = Rom.ReadUShort();
                pd.Length   = Rom.ReadInt();

                pd.ArrEntries = new ushort[pd.Length];
                pd.Frames     = new ushort[pd.Length];

                for (int j = 0; j < pd.Length; j++)
                {
                    pd.ArrEntries[j] = Rom.ReadUShort();
                    pd.Frames[j]     = Rom.ReadUShort();
                }

                AnimEntries[i] = pd;
            }
        }
Exemple #2
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        public static int LoadRom(string filename)
        {
            if (!File.Exists(filename))
            {
                return(-1);
            }

            try
            {
                Rom = File.ReadAllBytes(filename);
            }
            catch
            {
                return(-2);
            }

            if (Rom.Length != 0x2000000)
            {
                return(-3);
            }

            string header     = "MOTHER3\0\0\0\0\0A3UJ";
            string headerTest = string.Empty;

            for (int i = 0xA0; i < 0xB0; i++)
            {
                headerTest += (char)Rom[i];
            }
            if (!header.Equals(headerTest))
            {
                return(-4);
            }

            IsLoaded = true;

            switch (Rom[0x124C18])
            {
            case 0x9C:
                Version = RomVersion.English;
                break;

            case 0x1C:
                Version = RomVersion.Englishv12;
                break;

            default:
                Version = RomVersion.Japanese;
                break;
            }

            if (Rom[0x1DB4] == 0x73)
            {
                DecodeAddress = 0x13C5F2;
                DecodeMod     = 0x10E;
            }
            else
            {
                DecodeAddress = 0x13C5D8;
                DecodeMod     = 0x126;
            }

            GfxProvider.RomTileCache.Clear();

            M3CC.Init();
            TextProvider.Init();
            TextItemNames.Init();
            TextEnemyNames.Init();
            TextEnemyShortNames.Init();
            TextMusicNames.Init();
            TextItemDescriptions.Init();
            TextEnemyDescriptions.Init();
            TextBattle.Init();
            TextMain.Init();
            TextMapNames.Init();
            TextPsiNames.Init();
            TextCharNames.Init();
            TextDontCareNames.Init();

            GfxBattleTable.Init();
            GfxBattleSprites.Init();
            GfxItems.Init();
            GfxBattleAnimations.Init();
            GfxBattleBgTable.Init();
            GfxBattleBg.Init();
            GfxTownMaps.Init();
            GfxLogoTitle.Init();

            SpriteData.Init();

            MusicPlayerTable.Init();
            ActionTable.Init();

            SongTable.Init();

            return(0);
        }