Exemple #1
0
 public void SendBestIndividuals2(ParetoNode <S> top_node, int number_individuals_exchanged)
 {
     for (int i = 0; i < number_individuals_exchanged; ++i)
     {
         S solution = Population[i].Clone() as S;
         top_node.EvaluateAndAdd(solution);
     }
 }
Exemple #2
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        public ParetoNode <S> CreateNode(string node_id)
        {
            ParetoNode <S> node = new ParetoNode <S>(mProblem);

            node.Population.Config.Copy(mConfig);
            node.NodeId           = node_id;
            mParetoNodes[node_id] = node;
            return(node);
        }
Exemple #3
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 public void LinkTop2Bottom(ParetoNode <S> top_node, ParetoNode <S> bottom_node)
 {
     if (mTopDownNodes.ContainsKey(top_node))
     {
         mTopDownNodes[top_node].Add(bottom_node);
     }
     if (mBottomUpNodes.ContainsKey(bottom_node))
     {
         mBottomUpNodes[bottom_node].Add(top_node);
     }
 }
Exemple #4
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        public void SendRandomIndividuals2(ParetoNode <S> bottom_node, int number_individuals_exchanged)
        {
            List <S> solutions = mPopulation.Solutions.ToList();

            RandomShuffle(solutions);

            for (int i = 0; i < number_individuals_exchanged; ++i)
            {
                S solution = solutions[i].Clone() as S;
                bottom_node.EvaluateAndAdd(solution);
            }
        }
Exemple #5
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 public void Link2BottomLayer(HAPMOEALayer <S> bottom_layer)
 {
     foreach (string node_i in mParetoNodes.Keys)
     {
         ParetoNode <S> current_layer_node = mParetoNodes[node_i];
         foreach (string node_j in bottom_layer.mParetoNodes.Keys)
         {
             ParetoNode <S> bottom_layer_node = bottom_layer.mParetoNodes[node_j];
             if (!mTopDownNodes.ContainsKey(current_layer_node))
             {
                 mTopDownNodes[current_layer_node] = new List <ParetoNode <S> >();
             }
             if (!bottom_layer.mBottomUpNodes.ContainsKey(bottom_layer_node))
             {
                 bottom_layer.mBottomUpNodes[bottom_layer_node] = new List <ParetoNode <S> >();
             }
             mTopDownNodes[current_layer_node].Add(bottom_layer_node);
             bottom_layer.mBottomUpNodes[bottom_layer_node].Add(current_layer_node);
         }
     }
 }