public void ParseFullData(Dictionary <string, string> data) { rawData = data; LoginName = data["name"]; NickName = data["nick"]; Kills = int.Parse(data["kills"]); Deaths = int.Parse(data["deaths"]); Score = int.Parse(data["score"]); PlayTime = int.Parse(data["playtime"]); int st = int.Parse(data["status"]); UserStatus = (LoginUserInfo.Status)st; ID = int.Parse(data["id"]);//unique identifier of the player in database SetFriends(data["friends"]); Coins = int.Parse(data["coins"]); SavedIP = data["ip"]; #if SHOP ShopData = new bl_ShopUserData(); ShopData.GetInfo(data); #endif string meta = data["meta"]; metaData = new bl_UserMetaData(); if (!string.IsNullOrEmpty(meta)) { metaData = JsonUtility.FromJson <bl_UserMetaData>(meta); } }
public void ParseFullData(string[] data) { LoginName = data[1]; NickName = data[2]; Kills = int.Parse(data[3]); Deaths = int.Parse(data[4]); Score = int.Parse(data[5]); PlayTime = int.Parse(data[6]); int st = int.Parse(data[7]); UserStatus = (LoginUserInfo.Status)st; ID = int.Parse(data[8]);//unique identifier of the player in database SetFriends(data[9]); Coins = int.Parse(data[10]); SavedIP = data[11]; #if SHOP ShopData = new bl_ShopUserData(); ShopData.GetInfo(data); #endif string meta = data[15]; metaData = new bl_UserMetaData(); if (!string.IsNullOrEmpty(meta)) { metaData = JsonUtility.FromJson <bl_UserMetaData>(meta); } }