Exemple #1
0
 public virtual Track NextTrackRandom(Track previousTrack = null)
 {
     if (HasValidPath)
     {
         List<Track> list;
         if (previousTrack != null && AvailableConnectedTracks.Count > 1)
         {
             list = AvailableConnectedTracks.Where(t => t != previousTrack).ToList();
         }
         else
         {
             list = AvailableConnectedTracks;
         }
         if (list.Count > 0)
             return list.RandomElement();
         else
             return null;
     }
     return null;
 }
Exemple #2
0
 public virtual Track NextTrack(Direction preferredDir, Track previousTrack = null)
 {
     if (preferredDir != Direction.Any && preferredDir!=Direction.Invalid)
     {
         Track t = NextTrackInDirection(preferredDir);
         if (t == null)
             t = NextTrackRandom(previousTrack);
         return t;
     }
     else
     {
         return NextTrackRandom(previousTrack);
     }
 }
Exemple #3
0
 public virtual Track NextTrack(Track previousTrack = null)
 {
     return NextTrack(Direction.Any, previousTrack);
 }
Exemple #4
0
 public bool IsAdjacentTo(Track track)
 {
     return this.AllConnectedTracks.Contains(track);
 }
Exemple #5
0
 public Direction DirectionTo(Track track)
 {
     if (track.Position.AdjacentToCardinal(this.Position))
     {
         if ((Position + IntVec3.North) == track.Position)
         {
             return Direction.Up;
         }
         else if ((Position + IntVec3.South) == track.Position)
         {
             return Direction.Down;
         }
         else if ((Position + IntVec3.East) == track.Position)
         {
             return Direction.Right;
         }
         else if ((Position + IntVec3.West) == track.Position)
         {
             return Direction.Left;
         }
         return Direction.Invalid;
     }
     return Direction.Invalid;
 }
 private void StartNewMove()
 {
     if (CurTrack.HasValidPath && !CurTrack.ShouldStopCart)
     {
         destination = CurTrack.NextTrack(direction, previousTrack);
         if (destination != null && destination.CanBeTravelledTo)
         {
             SetupNewMove();
             previousTrack = CurTrack;
             direction = CurTrack.DirectionTo(destination);
             if (Direction != Direction.Any && Direction != Direction.Invalid)
             {
                 moving = true;
             }
         }
     }
 }
 private void MoveTo(Track track)
 {
     previousTrack = CurTrack;
     cart.Position = track.Position;
     moving = false;
     ticksUntilMove = 0;
 }
 public virtual void StopDead()
 {
     moving = false;
     ticksUntilMove = 1;
     totalMoveDuration = 1;
     destination = null;
     previousTrack = null;
 }