public static void Start()
        {
            serverConfig = ConfigElement.GetAll(typeof(ServerConfig));
            levelConfig  = ConfigElement.GetAll(typeof(LevelConfig));
            zoneConfig   = ConfigElement.GetAll(typeof(ZoneConfig));

            #pragma warning disable 0618
            Player.players = PlayerInfo.Online.list;
            Server.levels  = LevelInfo.Loaded.list;
            #pragma warning restore 0618

            StartTime    = DateTime.UtcNow;
            shuttingDown = false;
            Logger.Log(LogType.SystemActivity, "Starting Server");
            ServicePointManager.Expect100Continue = false;

            CheckFile("MySql.Data.dll");
            CheckFile("sqlite3_x32.dll");
            CheckFile("sqlite3_x64.dll");
            CheckFile("LibNoise.dll");

            EnsureFilesExist();
            MoveSqliteDll();
            MoveOutdatedFiles();

            LoadAllSettings();
            SrvProperties.GenerateSalt();

            InitDatabase();
            Economy.LoadDatabase();

            Background.QueueOnce(UpgradeTasks.CombineEnvFiles);
            Background.QueueOnce(LoadMainLevel);
            Plugin.LoadAll();
            Background.QueueOnce(LoadAutoloadMaps);
            Background.QueueOnce(UpgradeTasks.MovePreviousLevelFiles);
            Background.QueueOnce(UpgradeTasks.UpgradeOldTempranks);
            Background.QueueOnce(UpgradeTasks.UpgradeDBTimeSpent);
            Background.QueueOnce(InitPlayerLists);
            Background.QueueOnce(UpgradeTasks.UpgradeBots);

            Background.QueueOnce(SetupSocket);
            Background.QueueOnce(InitTimers);
            Background.QueueOnce(InitRest);
            Background.QueueOnce(InitHeartbeat);

            Devs.Clear();
            Mods.Clear();
            Background.QueueOnce(InitTasks.UpdateStaffList);

            ServerTasks.QueueTasks();
            Background.QueueRepeat(ThreadSafeCache.DBCache.CleanupTask,
                                   null, TimeSpan.FromMinutes(5));
        }