void HandleGenerate(Player p, string arg1, string arg2, string arg3) { int width, height, length; if (!int.TryParse(arg1, out width) || !int.TryParse(arg2, out height) || !int.TryParse(arg3, out length)) { width = 32; height = 32; length = 32; } if (width < 32 || !MapGen.OkayAxis(width)) { width = 32; } if (height < 32 || !MapGen.OkayAxis(height)) { height = 32; } if (length < 32 || !MapGen.OkayAxis(length)) { length = 32; } if (!CmdNewLvl.CheckMapSize(p, width, height, length)) { return; } Level lvl = CountdownMapGen.Generate(width, height, length); lvl.Deletable = false; lvl.Buildable = false; lvl.permissionbuild = LevelPermission.Nobody; lvl.motd = "Welcome to the Countdown map! -hax"; Level oldLvl = LevelInfo.FindExact("countdown"); if (oldLvl != null) { LevelActions.Replace(oldLvl, lvl); } else { LevelInfo.Loaded.Add(lvl); } lvl.Save(); if (Server.Countdown.gamestatus != CountdownGameStatus.Disabled) { Server.Countdown.mapon = lvl; } const string format = "Generated map ({0}x{1}x{2}), sending you to it.."; Player.Message(p, format, width, height, length); PlayerActions.ChangeMap(p, "countdown"); const ushort x = 8 * 32 + 16; const ushort y = 23 * 32 + 32; const ushort z = 17 * 32 + 16; p.SendPos(Entities.SelfID, x, y, z, p.rot[0], p.rot[1]); }
static void AddMap(Player p, string value) { if (p.group.OverseerMaps == 0) { Player.Message(p, "Your rank is not allowed to create any /os maps."); return; } string level = NextLevel(p); if (level == null) { return; } if (value == "") { value = "128 64 128 flat"; } else if (value.IndexOf(' ') == -1) { value = "128 64 128 " + value; } string[] args = value.TrimEnd().Split(' '); if (args.Length == 3) { value += " flat"; } CmdNewLvl newLvl = (CmdNewLvl)Command.all.Find("newlvl"); // TODO: this is a nasty hack, find a better way if (!newLvl.GenerateMap(p, level + " " + value)) { return; } // Set default perbuild permissions CmdLoad.LoadLevel(null, level); Level lvl = LevelInfo.FindExact(level); if (lvl == null) { return; } lvl.RealmOwner = p.name; Command.all.Find("perbuild").Use(null, lvl.name + " +" + p.name); CmdZone.ZoneAll(lvl, p.name); LevelPermission osPerm = Server.osPerbuildDefault; if (osPerm == LevelPermission.Nobody) { osPerm = GrpCommands.MinPerm(Command.all.Find("overseer")); } Group grp = Group.findPerm(osPerm); if (grp == null) { return; } Command.all.Find("perbuild").Use(null, lvl.name + " " + grp.name); Player.Message(p, "Use %T/os zone add [name] %Sto allow " + "players ranked below " + grp.ColoredName + " %Sto build in the map."); }