public override void build(SequenceControl seq, Track track, int index, UnityEngine.Object target) { PropertyTrack propTrack = track as PropertyTrack; if (endFrame == -1 && canTween && propTrack.canTween) { return; } PropertyTrack.ValueType valueType = propTrack.valueType; //get component and fill the cached method info Component comp = propTrack.GetTargetComp(target as GameObject); if (comp == null) { return; } string varName = propTrack.getMemberName(); int frameRate = seq.take.frameRate; //change to use setvalue track in AMSequence if (!string.IsNullOrEmpty(varName)) { propTrack.RefreshData(comp); //allow tracks with just one key if (!propTrack.canTween || !canTween || track.keys.Count == 1) { seq.Insert(this, GenerateSingleValueTweener(seq, propTrack, frameRate, comp)); } else { //grab end frame var endKey = track.keys[index + 1] as PropertyKey; if (targetsAreEqual(valueType, endKey)) { return; } Tweener tween = null; PropertyInfo propInfo = propTrack.GetCachedPropertyInfo(); if (propInfo != null) { switch (valueType) { case PropertyTrack.ValueType.Integer: tween = DOTween.To(new IntPlugin(), () => System.Convert.ToInt32(propInfo.GetValue(comp, null)), (x) => propInfo.SetValue(comp, x, null), System.Convert.ToInt32(endKey.val), getTime(frameRate)); break; case PropertyTrack.ValueType.Float: tween = DOTween.To(new FloatPlugin(), () => System.Convert.ToSingle(propInfo.GetValue(comp, null)), (x) => propInfo.SetValue(comp, x, null), System.Convert.ToSingle(endKey.val), getTime(frameRate)); break; case PropertyTrack.ValueType.Double: tween = DOTween.To(new DoublePlugin(), () => System.Convert.ToDouble(propInfo.GetValue(comp, null)), (x) => propInfo.SetValue(comp, x, null), endKey.val, getTime(frameRate)); break; case PropertyTrack.ValueType.Long: tween = DOTween.To(new LongPlugin(), () => System.Convert.ToInt64(propInfo.GetValue(comp, null)), (x) => propInfo.SetValue(comp, x, null), System.Convert.ToInt64(endKey.val), getTime(frameRate)); break; case PropertyTrack.ValueType.Vector2: tween = DOTween.To(TweenPluginFactory.CreateVector2(), () => (Vector2)propInfo.GetValue(comp, null), (x) => propInfo.SetValue(comp, x, null), endKey.vect2, getTime(frameRate)); break; case PropertyTrack.ValueType.Vector3: tween = DOTween.To(TweenPluginFactory.CreateVector3(), () => (Vector3)propInfo.GetValue(comp, null), (x) => propInfo.SetValue(comp, x, null), endKey.vect3, getTime(frameRate)); break; case PropertyTrack.ValueType.Color: tween = DOTween.To(TweenPluginFactory.CreateColor(), () => (Color)propInfo.GetValue(comp, null), (x) => propInfo.SetValue(comp, x, null), endKey.color, getTime(frameRate)); break; case PropertyTrack.ValueType.Rect: tween = DOTween.To(new RectPlugin(), () => (Rect)propInfo.GetValue(comp, null), (x) => propInfo.SetValue(comp, x, null), endKey.rect, getTime(frameRate)); break; case PropertyTrack.ValueType.Vector4: tween = DOTween.To(TweenPluginFactory.CreateVector4(), () => (Vector4)propInfo.GetValue(comp, null), (x) => propInfo.SetValue(comp, x, null), endKey.vect4, getTime(frameRate)); break; case PropertyTrack.ValueType.Quaternion: tween = DOTween.To(new PureQuaternionPlugin(), () => (Quaternion)propInfo.GetValue(comp, null), (x) => propInfo.SetValue(comp, x, null), endKey.quat, getTime(frameRate)); break; } } else { FieldInfo fieldInfo = propTrack.GetCachedFieldInfo(); if (fieldInfo != null) { switch (valueType) { case PropertyTrack.ValueType.Integer: tween = DOTween.To(new IntPlugin(), () => System.Convert.ToInt32(fieldInfo.GetValue(comp)), (x) => fieldInfo.SetValue(comp, x), System.Convert.ToInt32(endKey.val), getTime(frameRate)); break; case PropertyTrack.ValueType.Float: tween = DOTween.To(new FloatPlugin(), () => System.Convert.ToSingle(fieldInfo.GetValue(comp)), (x) => fieldInfo.SetValue(comp, x), System.Convert.ToSingle(endKey.val), getTime(frameRate)); break; case PropertyTrack.ValueType.Double: tween = DOTween.To(new DoublePlugin(), () => System.Convert.ToDouble(fieldInfo.GetValue(comp)), (x) => fieldInfo.SetValue(comp, x), endKey.val, getTime(frameRate)); break; case PropertyTrack.ValueType.Long: tween = DOTween.To(new LongPlugin(), () => System.Convert.ToInt64(fieldInfo.GetValue(comp)), (x) => fieldInfo.SetValue(comp, x), System.Convert.ToInt64(endKey.val), getTime(frameRate)); break; case PropertyTrack.ValueType.Vector2: tween = DOTween.To(TweenPluginFactory.CreateVector2(), () => (Vector2)fieldInfo.GetValue(comp), (x) => fieldInfo.SetValue(comp, x), endKey.vect2, getTime(frameRate)); break; case PropertyTrack.ValueType.Vector3: tween = DOTween.To(TweenPluginFactory.CreateVector3(), () => (Vector3)fieldInfo.GetValue(comp), (x) => fieldInfo.SetValue(comp, x), endKey.vect3, getTime(frameRate)); break; case PropertyTrack.ValueType.Color: tween = DOTween.To(TweenPluginFactory.CreateColor(), () => (Color)fieldInfo.GetValue(comp), (x) => fieldInfo.SetValue(comp, x), endKey.color, getTime(frameRate)); break; case PropertyTrack.ValueType.Rect: tween = DOTween.To(new RectPlugin(), () => (Rect)fieldInfo.GetValue(comp), (x) => fieldInfo.SetValue(comp, x), endKey.rect, getTime(frameRate)); break; case PropertyTrack.ValueType.Vector4: tween = DOTween.To(TweenPluginFactory.CreateVector4(), () => (Vector4)fieldInfo.GetValue(comp), (x) => fieldInfo.SetValue(comp, x), endKey.vect4, getTime(frameRate)); break; case PropertyTrack.ValueType.Quaternion: tween = DOTween.To(new PureQuaternionPlugin(), () => (Quaternion)fieldInfo.GetValue(comp), (x) => fieldInfo.SetValue(comp, x), endKey.quat, getTime(frameRate)); break; } } } if (tween != null) { if (hasCustomEase()) { tween.SetEase(easeCurve); } else { tween.SetEase((Ease)easeType, amplitude, period); } seq.Insert(this, tween); } } } else { Debug.LogError("Animator: No FieldInfo or PropertyInfo set."); } return; }
public override void build(SequenceControl seq, Track track, int index, UnityEngine.Object obj) { //allow tracks with just one key if (track.keys.Count == 1) { interp = Interpolation.None; } else if (canTween) { //invalid or in-between keys if (endFrame == -1) { return; } } Transform trans = obj as Transform; Rigidbody body = trans.GetComponent <Rigidbody>(); Rigidbody2D body2D = !body?trans.GetComponent <Rigidbody2D>() : null; int frameRate = seq.take.frameRate; float time = getTime(frameRate); if (interp == Interpolation.None) { TweenerCore <Quaternion, Quaternion, TWeenPlugNoneOptions> valueTween; if (body2D) { valueTween = DOTween.To(TweenPlugValueSet <Quaternion> .Get(), () => trans.localRotation, (x) => { var parent = trans.parent; if (parent) { body2D.rotation = (x * parent.rotation).eulerAngles.z; } else { body2D.rotation = x.eulerAngles.z; } }, rotation, time); } else if (body) { valueTween = DOTween.To(TweenPlugValueSet <Quaternion> .Get(), () => trans.localRotation, (x) => { var parent = trans.parent; if (parent) { body.rotation = x * parent.rotation; } else { body.rotation = x; } }, rotation, time); } else { valueTween = DOTween.To(TweenPlugValueSet <Quaternion> .Get(), () => trans.localRotation, (x) => trans.localRotation = x, rotation, time); } seq.Insert(this, valueTween); } else if (interp == Interpolation.Linear || path == null) { Quaternion endRotation = (track.keys[index + 1] as RotationKey).rotation; TweenerCore <Quaternion, Quaternion, NoOptions> linearTween; if (body2D) { linearTween = DOTween.To(TweenPluginFactory.CreateQuaternion(), () => rotation, (x) => { var parent = trans.parent; if (parent) { body2D.MoveRotation((x * parent.rotation).eulerAngles.z); } else { body2D.MoveRotation(x.eulerAngles.z); } }, endRotation, time); } else if (body) { linearTween = DOTween.To(TweenPluginFactory.CreateQuaternion(), () => rotation, (x) => { var parent = trans.parent; if (parent) { body.MoveRotation(x * parent.rotation); } else { body.MoveRotation(x); } }, endRotation, time); } else { linearTween = DOTween.To(TweenPluginFactory.CreateQuaternion(), () => rotation, (x) => trans.localRotation = x, endRotation, time); } if (hasCustomEase()) { linearTween.SetEase(easeCurve); } else { linearTween.SetEase(easeType, amplitude, period); } seq.Insert(this, linearTween); } else if (interp == Interpolation.Curve) { DOSetter <Quaternion> setter; if (body2D) { setter = x => { var parent = trans.parent; if (parent) { body2D.MoveRotation((x * parent.rotation).eulerAngles.z); } else { body2D.MoveRotation(x.eulerAngles.z); } } } ; else if (body) { setter = x => { var parent = trans.parent; if (parent) { body.MoveRotation(x * parent.rotation); } else { body.MoveRotation(x); } } } ; else { setter = x => trans.localRotation = x; } var pathTween = DOTween.To(TweenPlugPathEuler.Get(), () => rotation, setter, path, time); if (hasCustomEase()) { pathTween.SetEase(easeCurve); } else { pathTween.SetEase(easeType, amplitude, period); } seq.Insert(this, pathTween); } }