// Methods public void SetRoom(Room r, int season, bool changedFromWarpFollow = false) { if (r == Room && this.season == season) { return; } if (room != null) { RoomLayout.LayoutModifiedEvent -= OnLayoutModified; room.GetObjectGroup().RemoveModifiedHandler(OnObjectModified); room.GetWarpGroup().RemoveModifiedHandler(OnWarpModified); } room = r; if (season != -1) { this.season = season; } if (room != null) { RoomLayout.LayoutModifiedEvent += OnLayoutModified; room.GetObjectGroup().AddModifiedHandler(OnObjectModified); room.GetWarpGroup().AddModifiedHandler(OnWarpModified); Width = room.Width; Height = room.Height; ObjectGroupEditor.SetObjectGroup(room.GetObjectGroup()); } if (r == null) { EditingWarpDestination = null; } GenerateRoomComponents(); selectedComponent = null; if (EditingWarpDestination != null) { EditingWarpDestination.DestRoom = r; } roomEventWrapper.ReplaceEventSource(room); UpdateChestEvents(); RoomChangedEvent?.Invoke(this, new RoomChangedEventArgs { room = r, fromFollowWarp = changedFromWarpFollow }); QueueDraw(); }
void SetRoom(Room room) { if (Project == null) return; roomeditor1.SetRoom(room); SetArea(room.Area); musicComboBox.Active = Project.MusicMapping.IndexOf((byte)room.GetMusicID()); roomSpinButton.Value = room.Index; objectgroupeditor1.SetObjectGroup(room.GetObjectGroup()); }