int DrawObjectGroup(Graphics g, int index, ref int cursorX, ref int cursorY, ref int selectedX, ref int selectedY, ObjectGroup group, ObjectGroupEditor editor, ref List <int> objectIndices) { if (group == null) { return(index); } List <int> localObjectIndices = new List <int>(objectIndices); bool foundHoveringMatch = false; for (int i = 0; i < group.GetNumObjects(); i++) { ObjectData data = group.GetObjectData(i); if (data.GetObjectType() >= ObjectType.Pointer && data.GetObjectType() <= ObjectType.AntiBossPointer) { ObjectGroup nextGroup = data.GetPointedObjectGroup(); if (nextGroup != null) { List <int> pointerObjectIndices = new List <int>(objectIndices); pointerObjectIndices.Add(i); if (editor != null && i == editor.SelectedIndex) { index = DrawObjectGroup(g, index, ref cursorX, ref cursorY, ref selectedX, ref selectedY, nextGroup, editor.SubEditor, ref pointerObjectIndices); } else { index = DrawObjectGroup(g, index, ref cursorX, ref cursorY, ref selectedX, ref selectedY, nextGroup, null, ref pointerObjectIndices); } if (pointerObjectIndices.Count > objectIndices.Count + 1) { localObjectIndices = pointerObjectIndices; } } } else { Color color = data.GetColor(); int x, y; int width; if (data.HasXY()) { x = data.GetX(); y = data.GetY(); width = 16; // Objects with specific positions get // transparency color = Color.FromArgb(0xd0, color.R, color.G, color.B); } else { // No X/Y values exist x = index; y = 0; while (x >= 0xf) { x -= 0xf; y++; } x *= 16; y *= 16; x += 8; y += 8; width = 8; index++; } if (editor != null && i == editor.SelectedIndex) { selectedX = x - 8; selectedY = y - 8; } if (mouseX >= x - 8 && mouseX < x + 8 && mouseY >= y - 8 && mouseY < y + 8) { if (localObjectIndices.Count == objectIndices.Count) { if (foundHoveringMatch) { localObjectIndices[localObjectIndices.Count - 1] = i; } else { localObjectIndices.Add(i); } cursorX = x - 8; cursorY = y - 8; foundHoveringMatch = true; } } x -= width / 2; y -= width / 2; g.FillRectangle(new SolidBrush(color), x, y, width, width); } } objectIndices = localObjectIndices; return(index); }
int DrawObjectGroup(Graphics g, int index, ref int cursorX, ref int cursorY, ref int selectedX, ref int selectedY, ObjectGroup group, ObjectGroupEditor editor, ref List <int> objectIndices) { if (group == null) { return(index); } List <int> localObjectIndices = new List <int>(objectIndices); bool foundHoveringMatch = false; for (int i = 0; i < group.GetNumObjects(); i++) { ObjectData data = group.GetObjectData(i); if (data.GetObjectType() >= ObjectType.Pointer && data.GetObjectType() <= ObjectType.AntiBossPointer) { ObjectGroup nextGroup = data.GetPointedObjectGroup(); if (nextGroup != null) { List <int> pointerObjectIndices = new List <int>(objectIndices); pointerObjectIndices.Add(i); if (editor != null && i == editor.SelectedIndex) { index = DrawObjectGroup(g, index, ref cursorX, ref cursorY, ref selectedX, ref selectedY, nextGroup, editor.SubEditor, ref pointerObjectIndices); } else { index = DrawObjectGroup(g, index, ref cursorX, ref cursorY, ref selectedX, ref selectedY, nextGroup, null, ref pointerObjectIndices); } if (pointerObjectIndices.Count > objectIndices.Count + 1) { localObjectIndices = pointerObjectIndices; } } } else { Color color = data.GetColor(); int x, y; int width; if (data.HasXY()) { x = data.GetX(); y = data.GetY(); width = 16; // Objects with specific positions get // transparency color = Color.FromArgb(0xd0, color.R, color.G, color.B); } else { // No X/Y values exist x = index; y = 0; while (x >= 0xf) { x -= 0xf; y++; } x *= 16; y *= 16; x += 8; y += 8; width = 8; index++; } if (editor != null && i == editor.SelectedIndex) { selectedX = x - 8 + XOffset; selectedY = y - 8 + YOffset; } if (mouseX - XOffset >= x - 8 && mouseX - XOffset < x + 8 && mouseY - YOffset >= y - 8 && mouseY - YOffset < y + 8) { if (localObjectIndices.Count == objectIndices.Count) { if (foundHoveringMatch) { localObjectIndices[localObjectIndices.Count - 1] = i; } else { localObjectIndices.Add(i); } cursorX = x - 8 + XOffset; cursorY = y - 8 + YOffset; foundHoveringMatch = true; } } // x and y are the center coordinates for the object if (ViewObjectBoxes) { g.FillRectangle(new SolidBrush(color), x - width / 2 + XOffset, y - width / 2 + YOffset, width, width); } if (data.GetGameObject() != null) { try { ObjectAnimationFrame o = data.GetGameObject().DefaultAnimation.GetFrame(0); o.Draw(g, x + XOffset, y + YOffset); } catch (NoAnimationException) { // No animation defined } catch (InvalidAnimationException) { // Error parsing an animation; draw a blue X to indicate the error int xPos = x - width / 2 + XOffset; int yPos = y - width / 2 + YOffset; g.DrawLine(new Pen(Color.Blue), xPos, yPos, xPos + width - 1, yPos + width - 1); g.DrawLine(new Pen(Color.Blue), xPos + width - 1, yPos, xPos, yPos + width - 1); } } } } objectIndices = localObjectIndices; return(index); }