static public int set_onGridDataSourceAdapterHandler(IntPtr l) { try { Lui.LGridPageView self = (Lui.LGridPageView)checkSelf(l); Lui.LScrollView.LDataSourceAdapter <Lui.LGridPageViewCell, System.Int32> v; int op = LuaDelegation.checkDelegate(l, 2, out v); if (op == 0) { self.onGridDataSourceAdapterHandler = v; } else if (op == 1) { self.onGridDataSourceAdapterHandler += v; } else if (op == 2) { self.onGridDataSourceAdapterHandler -= v; } pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_onPageChangedHandler(IntPtr l) { try { Lui.LGridPageView self = (Lui.LGridPageView)checkSelf(l); UnityEngine.Events.UnityAction <System.Int32> v; int op = LuaDelegation.checkDelegate(l, 2, out v); if (op == 0) { self.onPageChangedHandler = v; } else if (op == 1) { self.onPageChangedHandler += v; } else if (op == 2) { self.onPageChangedHandler -= v; } pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int get_gridCellsCount(IntPtr l) { try { Lui.LGridPageView self = (Lui.LGridPageView)checkSelf(l); pushValue(l, true); pushValue(l, self.gridCellsCount); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int reloadData(IntPtr l) { try { Lui.LGridPageView self = (Lui.LGridPageView)checkSelf(l); self.reloadData(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int updatePageCount(IntPtr l) { try { Lui.LGridPageView self = (Lui.LGridPageView)checkSelf(l); self.updatePageCount(); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int get_pageIndex(IntPtr l) { try { Lui.LGridPageView self = (Lui.LGridPageView)checkSelf(l); pushValue(l, true); pushValue(l, self.pageIndex); return(2); } catch (Exception e) { return(error(l, e)); } }
public static int constructor(IntPtr l) { try { Lui.LGridPageView o; o=new Lui.LGridPageView(); pushValue(l,true); pushValue(l,o); return 2; } catch(Exception e) { return error(l,e); } }
static public int constructor(IntPtr l) { try { Lui.LGridPageView o; o = new Lui.LGridPageView(); pushValue(l, true); pushValue(l, o); return(2); } catch (Exception e) { return(error(l, e)); } }
static public int setPageChangedHandler(IntPtr l) { try { Lui.LGridPageView self = (Lui.LGridPageView)checkSelf(l); UnityEngine.Events.UnityAction <System.Int32> a1; LuaDelegation.checkDelegate(l, 2, out a1); self.setPageChangedHandler(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int updateCellAtIndex(IntPtr l) { try { Lui.LGridPageView self = (Lui.LGridPageView)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); self.updateCellAtIndex(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_gridCellsSize(IntPtr l) { try { Lui.LGridPageView self = (Lui.LGridPageView)checkSelf(l); UnityEngine.Vector2 v; checkType(l, 2, out v); self.gridCellsSize = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int set_rows(IntPtr l) { try { Lui.LGridPageView self = (Lui.LGridPageView)checkSelf(l); System.Int32 v; checkType(l, 2, out v); self.rows = v; pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int SetCellHandle(IntPtr l) { try { Lui.LGridPageView self = (Lui.LGridPageView)checkSelf(l); UnityEngine.Events.UnityAction <System.Int32, UnityEngine.GameObject> a1; LuaDelegation.checkDelegate(l, 2, out a1); self.SetCellHandle(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }