private void SetConsumablesList(ParsedLog log)
        {
            List <Boon> consumableList = Boon.GetConsumableList();
            long        fightDuration  = log.FightData.FightDuration;

            foreach (Boon consumable in consumableList)
            {
                foreach (CombatItem c in log.GetBoonData(consumable.ID))
                {
                    if (c.IsBuffRemove != ParseEnum.BuffRemove.None || (c.IsBuff != 18 && c.IsBuff != 1) || AgentItem.InstID != c.DstInstid)
                    {
                        continue;
                    }
                    long time = 0;
                    if (c.IsBuff != 18)
                    {
                        time = log.FightData.ToFightSpace(c.Time);
                    }
                    if (time <= fightDuration)
                    {
                        Consumable existing = _consumeList.Find(x => x.Time == time && x.Item.ID == consumable.ID);
                        if (existing != null)
                        {
                            existing.Stack++;
                        }
                        else
                        {
                            _consumeList.Add(new Consumable(consumable, time, c.Value));
                        }
                    }
                }
            }
            _consumeList.Sort((x, y) => x.Time.CompareTo(y.Time));
        }
        private void SetConsumablesList(ParsedLog log)
        {
            List <Boon> consumableList = Boon.GetConsumableList();
            long        timeStart      = log.FightData.FightStart;
            long        fightDuration  = log.FightData.FightEnd - timeStart;

            foreach (Boon consumable in consumableList)
            {
                foreach (CombatItem c in log.GetBoonData(consumable.ID))
                {
                    if (c.IsBuffRemove != ParseEnum.BuffRemove.None || (c.IsBuff != 18 && c.IsBuff != 1) || AgentItem.InstID != c.DstInstid)
                    {
                        continue;
                    }
                    long time = 0;
                    if (c.IsBuff != 18)
                    {
                        time = c.Time - timeStart;
                    }
                    if (time <= fightDuration)
                    {
                        _consumeList.Add(new Tuple <Boon, long, int>(consumable, time, c.Value));
                    }
                }
            }
            _consumeList.Sort((x, y) => x.Item2.CompareTo(y.Item2));
        }