public static void MainTMP(System.String[] args)
        {
            if (args.Length != 6)
            {
                System.Console.Out.WriteLine("\nUsage: java Lucene.Net.Store.LockStressTest myID verifierHostOrIP verifierPort lockFactoryClassName lockDirName sleepTime\n" + "\n" + "  myID = int from 0 .. 255 (should be unique for test process)\n" + "  verifierHostOrIP = host name or IP address where LockVerifyServer is running\n" + "  verifierPort = port that LockVerifyServer is listening on\n" + "  lockFactoryClassName = primary LockFactory class that we will use\n" + "  lockDirName = path to the lock directory (only set for Simple/NativeFSLockFactory\n" + "  sleepTimeMS = milliseconds to pause betweeen each lock obtain/release\n" + "\n" + "You should run multiple instances of this process, each with its own\n" + "unique ID, and each pointing to the same lock directory, to verify\n" + "that locking is working correctly.\n" + "\n" + "Make sure you are first running LockVerifyServer.\n" + "\n");
                System.Environment.Exit(1);
            }

            int myID = System.Int32.Parse(args[0]);

            if (myID < 0 || myID > 255)
            {
                System.Console.Out.WriteLine("myID must be a unique int 0..255");
                System.Environment.Exit(1);
            }

            System.String verifierHost = args[1];
            int           verifierPort = System.Int32.Parse(args[2]);

            System.String lockFactoryClassName = args[3];
            System.String lockDirName          = args[4];
            int           sleepTimeMS          = System.Int32.Parse(args[5]);

            System.Type c;
            try
            {
                c = System.Type.GetType(lockFactoryClassName);
            }
            catch (System.Exception)
            {
                throw new System.IO.IOException("unable to find LockClass " + lockFactoryClassName);
            }

            LockFactory lockFactory;

            try
            {
                lockFactory = (LockFactory)System.Activator.CreateInstance(c);
            }
            catch (System.UnauthorizedAccessException)
            {
                throw new System.IO.IOException("IllegalAccessException when instantiating LockClass " + lockFactoryClassName);
            }
            catch (System.InvalidCastException)
            {
                throw new System.IO.IOException("unable to cast LockClass " + lockFactoryClassName + " instance to a LockFactory");
            }
            catch (System.Exception)
            {
                throw new System.IO.IOException("InstantiationException when instantiating LockClass " + lockFactoryClassName);
            }

            System.IO.DirectoryInfo lockDir = new System.IO.DirectoryInfo(lockDirName);

            if (lockFactory is NativeFSLockFactory)
            {
                ((NativeFSLockFactory)lockFactory).LockDir = lockDir;
            }
            else if (lockFactory is SimpleFSLockFactory)
            {
                ((SimpleFSLockFactory)lockFactory).LockDir = lockDir;
            }

            lockFactory.LockPrefix = "test";

            LockFactory verifyLF = new VerifyingLockFactory((sbyte)myID, lockFactory, verifierHost, verifierPort);

            Lock l = verifyLF.MakeLock("test.lock");

            while (true)
            {
                bool obtained = false;

                try
                {
                    obtained = l.Obtain(10);
                }
                catch (LockObtainFailedException)
                {
                    System.Console.Out.Write("x");
                }

                if (obtained)
                {
                    System.Console.Out.Write("l");
                    l.Release();
                }
                System.Threading.Thread.Sleep(new System.TimeSpan((System.Int64) 10000 * sleepTimeMS));
            }
        }
Exemple #2
0
        public static void Main(string[] args)
        {
            if (args.Length != 7)
            {
                // LUCENENET specific - our wrapper console shows the correct usage
                throw new ArgumentException();
                //Console.WriteLine("Usage: java Lucene.Net.Store.LockStressTest myID verifierHost verifierPort lockFactoryClassName lockDirName sleepTimeMS count\n" +
                //    "\n" +
                //    "  myID = int from 0 .. 255 (should be unique for test process)\n" +
                //    "  verifierHost = hostname that LockVerifyServer is listening on\n" +
                //    "  verifierPort = port that LockVerifyServer is listening on\n" +
                //    "  lockFactoryClassName = primary LockFactory class that we will use\n" +
                //    "  lockDirName = path to the lock directory (only set for Simple/NativeFSLockFactory\n" +
                //    "  sleepTimeMS = milliseconds to pause betweeen each lock obtain/release\n" +
                //    "  count = number of locking tries\n" +
                //    "\n" +
                //    "You should run multiple instances of this process, each with its own\n" +
                //    "unique ID, and each pointing to the same lock directory, to verify\n" +
                //    "that locking is working correctly.\n" +
                //    "\n" +
                //    "Make sure you are first running LockVerifyServer.");
                //Environment.FailFast("1");
            }

            int arg  = 0;
            int myID = Convert.ToInt32(args[arg++], CultureInfo.InvariantCulture);

            if (myID < 0 || myID > 255)
            {
                throw new ArgumentOutOfRangeException("ID", "ID must be a unique int 0..255"); // LUCENENET specific - changed from IllegalArgumentException to ArgumentOutOfRangeException (.NET convention)
                //Console.WriteLine("myID must be a unique int 0..255");
                //Environment.Exit(1);
            }

            string verifierHost         = args[arg++];
            int    verifierPort         = Convert.ToInt32(args[arg++], CultureInfo.InvariantCulture);
            string lockFactoryClassName = args[arg++];
            string lockDirName          = args[arg++];
            int    sleepTimeMS          = Convert.ToInt32(args[arg++], CultureInfo.InvariantCulture);
            int    count = Convert.ToInt32(args[arg++], CultureInfo.InvariantCulture);

            IPAddress[] addresses = Dns.GetHostAddressesAsync(verifierHost).Result;
            IPAddress   addr      = addresses.Length > 0 ? addresses[0] : null;

            Type c;

            try
            {
                c = Type.GetType(lockFactoryClassName);
                if (c is null)
                {
                    // LUCENENET: try again, this time with the Store namespace
                    c = Type.GetType("Lucene.Net.Store." + lockFactoryClassName);
                }
            }
            catch (Exception e)
            {
                throw new IOException("unable to find LockClass " + lockFactoryClassName, e);
            }

            LockFactory lockFactory;

            try
            {
                lockFactory = (LockFactory)Activator.CreateInstance(c);
            }
            catch (Exception e) when(e.IsIllegalAccessException() || e.IsInstantiationException() || e.IsClassNotFoundException())
            {
                throw new IOException("Cannot instantiate lock factory " + lockFactoryClassName, e);
            }
            // LUCENENET specific - added more explicit exception message in this case
            catch (Exception e) when(e.IsClassCastException())
            {
                throw new IOException("unable to cast LockClass " + lockFactoryClassName + " instance to a LockFactory", e);
            }

            DirectoryInfo lockDir = new DirectoryInfo(lockDirName);

            if (lockFactory is FSLockFactory fsLockFactory)
            {
                fsLockFactory.SetLockDir(lockDir);
            }

            Console.WriteLine("Connecting to server " + addr + " and registering as client " + myID + "...");
            using Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, 1);
            socket.Connect(verifierHost, verifierPort);

            using Stream stream = new NetworkStream(socket);
            BinaryReader intReader = new BinaryReader(stream);
            BinaryWriter intWriter = new BinaryWriter(stream);

            intWriter.Write(myID);
            stream.Flush();

            lockFactory.LockPrefix = "test";
            LockFactory verifyLF = new VerifyingLockFactory(lockFactory, stream);
            Lock        l        = verifyLF.MakeLock("test.lock");
            Random      rnd      = new Random();

            // wait for starting gun
            if (intReader.ReadInt32() != 43)
            {
                throw new IOException("Protocol violation");
            }

            for (int i = 0; i < count; i++)
            {
                bool obtained = false;

                try
                {
                    obtained = l.Obtain(rnd.Next(100) + 10);
                }
#pragma warning disable 168
                catch (LockObtainFailedException e)
#pragma warning restore 168
                {
                }

                if (obtained)
                {
                    Thread.Sleep(sleepTimeMS);
                    l.Dispose();
                }

                if (i % 500 == 0)
                {
                    Console.WriteLine((i * 100.0 / count) + "% done.");
                }

                Thread.Sleep(sleepTimeMS);
            }
            Console.WriteLine("Finished " + count + " tries.");
        }
 private void  InitBlock(VerifyingLockFactory enclosingInstance)
 {
     this.enclosingInstance = enclosingInstance;
 }
 public CheckedLock(VerifyingLockFactory enclosingInstance, Lock lock_Renamed)
 {
     InitBlock(enclosingInstance);
     this.lock_Renamed = lock_Renamed;
 }
 private void  InitBlock(VerifyingLockFactory enclosingInstance)
 {
     this.enclosingInstance = enclosingInstance;
 }
 public CheckedLock(VerifyingLockFactory enclosingInstance, Lock lock_Renamed)
 {
     InitBlock(enclosingInstance);
     this.lock_Renamed = lock_Renamed;
 }
Exemple #7
0
 public static void  Main(System.String[] args)
 {
     
     if (args.Length != 6)
     {
         System.Console.Out.WriteLine("\nUsage: java Lucene.Net.Store.LockStressTest myID verifierHostOrIP verifierPort lockFactoryClassName lockDirName sleepTime\n" + "\n" + "  myID = int from 0 .. 255 (should be unique for test process)\n" + "  verifierHostOrIP = host name or IP address where LockVerifyServer is running\n" + "  verifierPort = port that LockVerifyServer is listening on\n" + "  lockFactoryClassName = primary LockFactory class that we will use\n" + "  lockDirName = path to the lock directory (only set for Simple/NativeFSLockFactory\n" + "  sleepTimeMS = milliseconds to pause betweeen each lock obtain/release\n" + "\n" + "You should run multiple instances of this process, each with its own\n" + "unique ID, and each pointing to the same lock directory, to verify\n" + "that locking is working correctly.\n" + "\n" + "Make sure you are first running LockVerifyServer.\n" + "\n");
         System.Environment.Exit(1);
     }
     
     int myID = System.Int32.Parse(args[0]);
     
     if (myID < 0 || myID > 255)
     {
         System.Console.Out.WriteLine("myID must be a unique int 0..255");
         System.Environment.Exit(1);
     }
     
     System.String verifierHost = args[1];
     int verifierPort = System.Int32.Parse(args[2]);
     System.String lockFactoryClassName = args[3];
     System.String lockDirName = args[4];
     int sleepTimeMS = System.Int32.Parse(args[5]);
     
     System.Type c;
     try
     {
         c = System.Type.GetType(lockFactoryClassName);
     }
     catch (System.Exception)
     {
         throw new System.IO.IOException("unable to find LockClass " + lockFactoryClassName);
     }
     
     LockFactory lockFactory;
     try
     {
         lockFactory = (LockFactory) System.Activator.CreateInstance(c);
     }
     catch (System.UnauthorizedAccessException)
     {
         throw new System.IO.IOException("IllegalAccessException when instantiating LockClass " + lockFactoryClassName);
     }
     catch (System.InvalidCastException)
     {
         throw new System.IO.IOException("unable to cast LockClass " + lockFactoryClassName + " instance to a LockFactory");
     }
     catch (System.Exception)
     {
         throw new System.IO.IOException("InstantiationException when instantiating LockClass " + lockFactoryClassName);
     }
     
     System.IO.DirectoryInfo lockDir = new System.IO.DirectoryInfo(lockDirName);
     
     if (lockFactory is NativeFSLockFactory)
     {
         ((NativeFSLockFactory) lockFactory).LockDir = lockDir;
     }
     else if (lockFactory is SimpleFSLockFactory)
     {
         ((SimpleFSLockFactory) lockFactory).LockDir = lockDir;
     }
     
     lockFactory.LockPrefix = "test";
     
     LockFactory verifyLF = new VerifyingLockFactory((sbyte) myID, lockFactory, verifierHost, verifierPort);
     
     Lock l = verifyLF.MakeLock("test.lock");
     
     while (true)
     {
         
         bool obtained = false;
         
         try
         {
             obtained = l.Obtain(10);
         }
         catch (LockObtainFailedException)
         {
             System.Console.Out.Write("x");
         }
         
         if (obtained)
         {
             System.Console.Out.Write("l");
             l.Release();
         }
         System.Threading.Thread.Sleep(new System.TimeSpan((System.Int64) 10000 * sleepTimeMS));
     }
 }
        public static void Main(string[] args)
        {
            if (args.Length != 7)
            {
                Console.WriteLine("Usage: java Lucene.Net.Store.LockStressTest myID verifierHost verifierPort lockFactoryClassName lockDirName sleepTimeMS count\n" + "\n" + "  myID = int from 0 .. 255 (should be unique for test process)\n" + "  verifierHost = hostname that LockVerifyServer is listening on\n" + "  verifierPort = port that LockVerifyServer is listening on\n" + "  lockFactoryClassName = primary LockFactory class that we will use\n" + "  lockDirName = path to the lock directory (only set for Simple/NativeFSLockFactory\n" + "  sleepTimeMS = milliseconds to pause betweeen each lock obtain/release\n" + "  count = number of locking tries\n" + "\n" + "You should run multiple instances of this process, each with its own\n" + "unique ID, and each pointing to the same lock directory, to verify\n" + "that locking is working correctly.\n" + "\n" + "Make sure you are first running LockVerifyServer.");
                Environment.Exit(1);
            }

            int arg = 0;
            int myID = Convert.ToInt32(args[arg++]);

            if (myID < 0 || myID > 255)
            {
                Console.WriteLine("myID must be a unique int 0..255");
                Environment.Exit(1);
            }

            IPHostEntry verifierHost = Dns.GetHostEntry(args[arg++]);
            int verifierPort = Convert.ToInt32(args[arg++]);
            IPAddress verifierIp = verifierHost.AddressList[0];
            IPEndPoint addr = new IPEndPoint(verifierIp, verifierPort);
            string lockFactoryClassName = args[arg++];
            string lockDirName = args[arg++];
            int sleepTimeMS = Convert.ToInt32(args[arg++]);
            int count = Convert.ToInt32(args[arg++]);

            Type c;
            try
            {
                c = Type.GetType(lockFactoryClassName);
            }
            catch (Exception)
            {
                throw new IOException("unable to find LockClass " + lockFactoryClassName);
            }

            LockFactory lockFactory;
            try
            {
                lockFactory = (LockFactory)Activator.CreateInstance(c);
            }
            catch (UnauthorizedAccessException)
            {
                throw new System.IO.IOException("Cannot instantiate lock factory " + lockFactoryClassName);
            }
            catch (InvalidCastException)
            {
                throw new System.IO.IOException("unable to cast LockClass " + lockFactoryClassName + " instance to a LockFactory");
            }
            catch (Exception)
            {
                throw new System.IO.IOException("InstantiationException when instantiating LockClass " + lockFactoryClassName);
            }

            DirectoryInfo lockDir = new DirectoryInfo(lockDirName);

            if (lockFactory is FSLockFactory)
            {
                ((FSLockFactory)lockFactory).LockDir = lockDir;
            }

            Console.WriteLine("Connecting to server " + addr + " and registering as client " + myID + "...");
            using (Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp))
            {
                using (Stream @out = new NetworkStream(socket, FileAccess.ReadWrite), @in = new NetworkStream(socket, FileAccess.Read))
                {
                    socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, 1);
                    socket.Connect(verifierIp, 500);

                    BinaryReader intReader = new BinaryReader(@in);
                    BinaryWriter intWriter = new BinaryWriter(@out);

                    intWriter.Write(myID);
                    @out.Flush();

                    lockFactory.LockPrefix = "test";
                    LockFactory verifyLF = new VerifyingLockFactory(lockFactory, @in, @out);
                    Lock l = verifyLF.MakeLock("test.lock");
                    Random rnd = new Random();

                    // wait for starting gun
                    if (intReader.ReadInt32() != 43)
                    {
                        throw new System.IO.IOException("Protocol violation");
                    }

                    for (int i = 0; i < count; i++)
                    {
                        bool obtained = false;

                        try
                        {
                            obtained = l.Obtain(rnd.Next(100) + 10);
                        }
                        catch (LockObtainFailedException e)
                        {
                        }

                        if (obtained)
                        {
                            Thread.Sleep(sleepTimeMS);
                            l.Release();
                        }

                        if (i % 500 == 0)
                        {
                            Console.WriteLine((i * 100.0 / count) + "% done.");
                        }

                        Thread.Sleep(sleepTimeMS);
                    }
                }
            }

            Console.WriteLine("Finished " + count + " tries.");
        }
 public CheckedLock(VerifyingLockFactory outerInstance, Lock @lock)
 {
     this.OuterInstance = outerInstance;
     this.@lock = @lock;
 }
Exemple #10
0
        public static void Main(string[] args)
        {
            if (args.Length != 7)
            {
                Console.WriteLine("Usage: java Lucene.Net.Store.LockStressTest myID verifierHost verifierPort lockFactoryClassName lockDirName sleepTimeMS count\n" + "\n" + "  myID = int from 0 .. 255 (should be unique for test process)\n" + "  verifierHost = hostname that LockVerifyServer is listening on\n" + "  verifierPort = port that LockVerifyServer is listening on\n" + "  lockFactoryClassName = primary LockFactory class that we will use\n" + "  lockDirName = path to the lock directory (only set for Simple/NativeFSLockFactory\n" + "  sleepTimeMS = milliseconds to pause betweeen each lock obtain/release\n" + "  count = number of locking tries\n" + "\n" + "You should run multiple instances of this process, each with its own\n" + "unique ID, and each pointing to the same lock directory, to verify\n" + "that locking is working correctly.\n" + "\n" + "Make sure you are first running LockVerifyServer.");
                Environment.Exit(1);
            }

            int arg  = 0;
            int myID = Convert.ToInt32(args[arg++]);

            if (myID < 0 || myID > 255)
            {
                Console.WriteLine("myID must be a unique int 0..255");
                Environment.Exit(1);
            }

            IPHostEntry verifierHost         = Dns.GetHostEntry(args[arg++]);
            int         verifierPort         = Convert.ToInt32(args[arg++]);
            IPAddress   verifierIp           = verifierHost.AddressList[0];
            IPEndPoint  addr                 = new IPEndPoint(verifierIp, verifierPort);
            string      lockFactoryClassName = args[arg++];
            string      lockDirName          = args[arg++];
            int         sleepTimeMS          = Convert.ToInt32(args[arg++]);
            int         count                = Convert.ToInt32(args[arg++]);

            Type c;

            try
            {
                c = Type.GetType(lockFactoryClassName);
            }
            catch (Exception)
            {
                throw new IOException("unable to find LockClass " + lockFactoryClassName);
            }

            LockFactory lockFactory;

            try
            {
                lockFactory = (LockFactory)Activator.CreateInstance(c);
            }
            catch (UnauthorizedAccessException)
            {
                throw new System.IO.IOException("Cannot instantiate lock factory " + lockFactoryClassName);
            }
            catch (InvalidCastException)
            {
                throw new System.IO.IOException("unable to cast LockClass " + lockFactoryClassName + " instance to a LockFactory");
            }
            catch (Exception)
            {
                throw new System.IO.IOException("InstantiationException when instantiating LockClass " + lockFactoryClassName);
            }

            DirectoryInfo lockDir = new DirectoryInfo(lockDirName);

            if (lockFactory is FSLockFactory)
            {
                ((FSLockFactory)lockFactory).LockDir = lockDir;
            }

            Console.WriteLine("Connecting to server " + addr + " and registering as client " + myID + "...");
            using (Socket socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp))
            {
                using (Stream @out = new NetworkStream(socket, FileAccess.ReadWrite), @in = new NetworkStream(socket, FileAccess.Read))
                {
                    socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, 1);
                    socket.Connect(verifierIp, 500);

                    BinaryReader intReader = new BinaryReader(@in);
                    BinaryWriter intWriter = new BinaryWriter(@out);

                    intWriter.Write(myID);
                    @out.Flush();

                    lockFactory.LockPrefix = "test";
                    LockFactory verifyLF = new VerifyingLockFactory(lockFactory, @in, @out);
                    Lock        l        = verifyLF.MakeLock("test.lock");
                    Random      rnd      = new Random();

                    // wait for starting gun
                    if (intReader.ReadInt32() != 43)
                    {
                        throw new System.IO.IOException("Protocol violation");
                    }

                    for (int i = 0; i < count; i++)
                    {
                        bool obtained = false;

                        try
                        {
                            obtained = l.Obtain(rnd.Next(100) + 10);
                        }
                        catch (LockObtainFailedException e)
                        {
                        }

                        if (obtained)
                        {
                            Thread.Sleep(sleepTimeMS);
                            l.Release();
                        }

                        if (i % 500 == 0)
                        {
                            Console.WriteLine((i * 100.0 / count) + "% done.");
                        }

                        Thread.Sleep(sleepTimeMS);
                    }
                }
            }

            Console.WriteLine("Finished " + count + " tries.");
        }
 public CheckedLock(VerifyingLockFactory outerInstance, Lock @lock)
 {
     this.outerInstance = outerInstance;
     this.@lock         = @lock;
 }