/// <summary> /// 跳转到指定指令处,由bx指定 /// </summary> /// <param name="i"></param> public void JMP(Instruction i) { int a = 0, bx = 0; i.ASBX(ref a, ref bx); luaState.AddPC(bx); if (a != 0) { } }
/// <summary> /// 跳转到指定指令处,由bx指定 /// </summary> /// <param name="i"></param> public void JMP(Instruction i) { int a = 0, bx = 0; i.ASBX(ref a, ref bx); luaState.AddPC(bx); if (a != 0) { } }