public object ToObject(IntPtr L, int stackPos) { return(ToLua.ToObject(L, stackPos)); }
public IEnumerator ToIter(IntPtr L, int stackPos) { return((IEnumerator)ToLua.ToObject(L, stackPos)); }
public GameObject ToGameObject(IntPtr L, int stackPos) { return((GameObject)ToLua.ToObject(L, stackPos)); }
public Transform ToTransform(IntPtr L, int stackPos) { return((Transform)ToLua.ToObject(L, stackPos)); }
public EventObject ToEventObject(IntPtr L, int stackPos) { return((EventObject)ToLua.ToObject(L, stackPos)); }
public Type ToType(IntPtr L, int stackPos) { return((Type)ToLua.ToObject(L, stackPos)); }
static T DefaultTo(IntPtr L, int pos) { return((T)ToLua.ToObject(L, pos)); }