public static int Play(IntPtr L) { SoundOne self = Funcs.GetObj(L,1) as SoundOne; if(self == null) { LuaStatic.traceback(L,"nullobj call"); LuaDLL.lua_error(L); return 1; } System.Single param0 = default(System.Single); param0 = (System.Single)LuaDLL.lua_tonumber(L,2); System.Boolean param1 = default(System.Boolean); param1 = LuaDLL.lua_toboolean(L,3); LuaInterface.LUACALLBACKFUNC param2 = default(LuaInterface.LUACALLBACKFUNC); if(LuaDLL.lua_isfunction(L,4)) { LuaDLL.lua_pushvalue(L,4); param2 = new LUACALLBACKFUNC( LuaDLL.luaL_ref(L,LuaIndexes.LUA_REGISTRYINDEX) ); } self.Play( (System.Single)param0, (System.Boolean)param1, (LuaInterface.LUACALLBACKFUNC)param2 ); return 0; }
public void SetCallBack(LUACALLBACKFUNC cbref = null) { if (m_cbref != null) { LuaDLL.luaL_unref(wLua.L.L, LuaIndexes.LUA_REGISTRYINDEX, m_cbref.funcRef); m_cbref = null; } m_cbref = cbref; }
public static int SetCallBack(IntPtr L) { ECMonoEventBehavor self = Funcs.GetObj(L,1) as ECMonoEventBehavor; if(self == null) { LuaStatic.traceback(L,"nullobj call"); LuaDLL.lua_error(L); return 1; } LuaInterface.LUACALLBACKFUNC param0 = default(LuaInterface.LUACALLBACKFUNC); if(LuaDLL.lua_isfunction(L,2)) { LuaDLL.lua_pushvalue(L,2); param0 = new LUACALLBACKFUNC( LuaDLL.luaL_ref(L,LuaIndexes.LUA_REGISTRYINDEX) ); } self.SetCallBack( (LuaInterface.LUACALLBACKFUNC)param0 ); return 0; }
public static int MoveOnPath(IntPtr L) { CGCameraMove self = Funcs.GetObj(L,1) as CGCameraMove; if(self == null) { LuaStatic.traceback(L,"nullobj call"); LuaDLL.lua_error(L); return 1; } System.String param0 = default(System.String); param0 = LuaDLL.lua_tostring(L,2); LuaInterface.LUACALLBACKFUNC param1 = default(LuaInterface.LUACALLBACKFUNC); if(LuaDLL.lua_isfunction(L,3)) { LuaDLL.lua_pushvalue(L,3); param1 = new LUACALLBACKFUNC( LuaDLL.luaL_ref(L,LuaIndexes.LUA_REGISTRYINDEX) ); } self.MoveOnPath( (System.String)param0, (LuaInterface.LUACALLBACKFUNC)param1 ); return 0; }
protected void LifeEnd(bool isOver) { IsPlaying = false; if (m_OnLifeEnd != null) { m_OnLifeEnd(this,false); } m_audio.Stop(); if (m_cbref != null && wLua.L != null) { LuaDLL.lua_rawgeti(wLua.L.L, LuaIndexes.LUA_REGISTRYINDEX, m_cbref.funcRef); LuaDLL.luaL_unref(wLua.L.L, LuaIndexes.LUA_REGISTRYINDEX, m_cbref.funcRef); LuaDLL.lua_pushboolean(wLua.L.L, isOver); wLua.L.Call(1); m_cbref = null; } }
public void Play(float fadeTime, bool loop, LUACALLBACKFUNC cbref = null) { if (m_cbref != null) { LuaDLL.luaL_unref(wLua.L.L, LuaIndexes.LUA_REGISTRYINDEX, m_cbref.funcRef); m_cbref = null; } m_playing = true; m_loop = loop; m_audio.loop = m_loop; if (fadeTime > 0) { currentVolume = 0.0f; volumeSpeed = volume / fadeTime; } else { currentVolume = volume; volumeSpeed = 0.0f; } if (m_loop && cbref != null) { Debug.LogError("Loop sound should not be set over callback!"); LuaDLL.luaL_unref(wLua.L.L, LuaIndexes.LUA_REGISTRYINDEX, cbref.funcRef); cbref = null; } m_cbref = cbref; PlayDo(); }