Exemple #1
0
 static int GetScenesManager(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 0);
         LuaFramework.ScenesManager o = LuaFramework.LuaHelper.GetScenesManager();
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
 static int AsyncLoadScene(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         LuaFramework.ScenesManager obj = (LuaFramework.ScenesManager)ToLua.CheckObject(L, 1, typeof(LuaFramework.ScenesManager));
         int         arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
         LuaFunction arg1 = ToLua.CheckLuaFunction(L, 3);
         obj.AsyncLoadScene(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
    static int get_CurrentSceneID(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            LuaFramework.ScenesManager obj = (LuaFramework.ScenesManager)o;
            int ret = obj.CurrentSceneID;
            LuaDLL.lua_pushinteger(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index CurrentSceneID on a nil value" : e.Message));
        }
    }
 static int ShareSDKInit(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 5);
         LuaFramework.ScenesManager obj = (LuaFramework.ScenesManager)ToLua.CheckObject(L, 1, typeof(LuaFramework.ScenesManager));
         string      arg0 = ToLua.CheckString(L, 2);
         string      arg1 = ToLua.CheckString(L, 3);
         string      arg2 = ToLua.CheckString(L, 4);
         LuaFunction arg3 = ToLua.CheckLuaFunction(L, 5);
         obj.ShareSDKInit(arg0, arg1, arg2, arg3);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }