static int PostImage(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 6);
         LuaFramework.SDKManager obj = (LuaFramework.SDKManager)ToLua.CheckObject <LuaFramework.SDKManager>(L, 1);
         string             arg0     = ToLua.CheckString(L, 2);
         UnityEngine.Sprite arg1     = (UnityEngine.Sprite)ToLua.CheckObject(L, 3, typeof(UnityEngine.Sprite));
         string             arg2     = ToLua.CheckString(L, 4);
         string             arg3     = ToLua.CheckString(L, 5);
         LuaFunction        arg4     = ToLua.CheckLuaFunction(L, 6);
         obj.PostImage(arg0, arg1, arg2, arg3, arg4);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }