SendConnect() public méthode

发送链接请求
public SendConnect ( ) : void
Résultat void
Exemple #1
0
    static int SendConnect(IntPtr L)
    {
        try
        {
            int count = LuaDLL.lua_gettop(L);

            if (count == 1 && TypeChecker.CheckTypes(L, 1, typeof(LuaFramework.NetworkManager)))
            {
                LuaFramework.NetworkManager obj = (LuaFramework.NetworkManager)ToLua.ToObject(L, 1);
                obj.SendConnect();
                return(0);
            }
            else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(LuaFramework.NetworkManager), typeof(string), typeof(int)))
            {
                LuaFramework.NetworkManager obj = (LuaFramework.NetworkManager)ToLua.ToObject(L, 1);
                string arg0 = ToLua.ToString(L, 2);
                int    arg1 = (int)LuaDLL.lua_tonumber(L, 3);
                obj.SendConnect(arg0, arg1);
                return(0);
            }
            else
            {
                return(LuaDLL.luaL_throw(L, "invalid arguments to method: LuaFramework.NetworkManager.SendConnect"));
            }
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e));
        }
    }
Exemple #2
0
 static int SendConnect(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         LuaFramework.NetworkManager obj = (LuaFramework.NetworkManager)ToLua.CheckObject(L, 1, typeof(LuaFramework.NetworkManager));
         obj.SendConnect();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Exemple #3
0
 static int SendConnect(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         LuaFramework.NetworkManager obj = (LuaFramework.NetworkManager)ToLua.CheckObject(L, 1, typeof(LuaFramework.NetworkManager));
         string arg0 = ToLua.CheckString(L, 2);
         int    arg1 = (int)LuaDLL.luaL_checknumber(L, 3);
         obj.SendConnect(arg0, arg1);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }