Exemple #1
0
        /// <summary>
        /// 资源初始化结束
        /// </summary>
        public void OnResourceInited()
        {
            LuaManager.InitStart();
            LuaManager.DoFile("Logic/Network");         //加载网络
            LuaManager.DoFile("Logic/GameManager");     //加载游戏
            NetManager.OnInit();                        //初始化网络
            LuaComponent.Initailize();

            Util.CallMethod("GameManager", "OnInitOK"); //初始化完成
            initialize = true;                          //初始化完
        }
Exemple #2
0
 static int Destroy(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         LuaFramework.LuaComponent obj = (LuaFramework.LuaComponent)ToLua.CheckObject(L, 1, typeof(LuaFramework.LuaComponent));
         obj.Destroy();
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Exemple #3
0
 static int GetLuaObject(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         LuaFramework.LuaComponent obj = (LuaFramework.LuaComponent)ToLua.CheckObject(L, 1, typeof(LuaFramework.LuaComponent));
         LuaInterface.LuaTable     o   = obj.GetLuaObject();
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Exemple #4
0
 static int SetLuaObject(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         LuaFramework.LuaComponent obj = (LuaFramework.LuaComponent)ToLua.CheckObject(L, 1, typeof(LuaFramework.LuaComponent));
         LuaTable arg0 = ToLua.CheckLuaTable(L, 2);
         obj.SetLuaObject(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }
Exemple #5
0
    static int set_m_LuaClassName(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            LuaFramework.LuaComponent obj = (LuaFramework.LuaComponent)o;
            string arg0 = ToLua.CheckString(L, 2);
            obj.m_LuaClassName = arg0;
            return(0);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index m_LuaClassName on a nil value" : e.Message));
        }
    }
Exemple #6
0
    static int get_m_LuaClassName(IntPtr L)
    {
        object o = null;

        try
        {
            o = ToLua.ToObject(L, 1);
            LuaFramework.LuaComponent obj = (LuaFramework.LuaComponent)o;
            string ret = obj.m_LuaClassName;
            LuaDLL.lua_pushstring(L, ret);
            return(1);
        }
        catch (Exception e)
        {
            return(LuaDLL.toluaL_exception(L, e, o == null ? "attempt to index m_LuaClassName on a nil value" : e.Message));
        }
    }