private void RetrieveControl() { currentMouseHandler = DefaultMouseHandler; currentDraw = DefaultDraw; playerItemsView = new EquipmentView(); playerItemsView.SetForAllItems(Form1.player, 100); }
public ILevelBuilder SetContent(Setup.LevelInfoHolder info) { shopsView = new EquipmentView(); shopsView.SetForAllItems(GetRandomStuff(info.tier), VALUES.WIDTH / 2); return(this); }
public ILevelBuilder SetPlayer(PlayerShip ship) { playersView = new EquipmentView(); playersView.SetForAllItems(ship, 50); return(this); }