public void Draw(System.Drawing.Graphics g, System.Drawing.Pen p) { playerEquipables.Draw(g, p); playerWeapon.Draw(g, p); playerAmmo.Draw(g, p); exit.Draw(g, p); }
private void DefaultDraw(Graphics g, Pen p) { playerItemsView.Draw(g, p); shopItemsView.Draw(g, p); exit.Draw(g, p); playerGold.Draw(g, p); }
public void Draw(System.Drawing.Graphics g, System.Drawing.Pen p) { p.Color = System.Drawing.Color.White; foreach (var box in assemblies.Keys) { box.Draw(g, p); } playerView.Draw(g, p); exit.Draw(g, p); }