public static void Shake() { foreach (var cameraShake in ObjectTracker.GetObjects<CameraShake>()) { cameraShake.PrivateShake(); } }
public static void FadeScreenIn(float seconds = 1.0f) { foreach (ScreenFader fader in ObjectTracker.GetObjects <ScreenFader>()) { fader.StartCoroutine(fader.FadeScreenInCoroutine(seconds)); break; } }