Exemple #1
0
 public Actor GetOnlyCollisionObjectsAt(float x, float y, Object tag)
 {
     for (IIterator it = NewIterator(); it.HasNext();)
     {
         Actor a = (Actor)it.Next();
         if (a.GetRectBox().Contains(x, y) && a.GetTag() == tag)
         {
             return(a);
         }
     }
     return(null);
 }