OnStateChange() private méthode

private OnStateChange ( bool playing ) : void
playing bool
Résultat void
Exemple #1
0
 static void statechange_cb(IntPtr bvw, bool playing)
 {
     try {
         GstPlayer bvw_managed = GLib.Object.GetObject(bvw, false) as GstPlayer;
         bvw_managed.OnStateChange(playing);
     } catch (Exception e) {
         GLib.ExceptionManager.RaiseUnhandledException(e, false);
     }
 }