/// <summary> /// 用于向 Employee EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToEmployee(Employee employee) { base.AddObject("Employee", employee); }
/// <summary> /// 创建新的 Employee 对象。 /// </summary> /// <param name="id">Id 属性的初始值。</param> /// <param name="userName">UserName 属性的初始值。</param> /// <param name="createdOn">CreatedOn 属性的初始值。</param> /// <param name="createdByEmployeeId">CreatedByEmployeeId 属性的初始值。</param> /// <param name="modifiedOn">ModifiedOn 属性的初始值。</param> /// <param name="modifiedByEmployeeId">ModifiedByEmployeeId 属性的初始值。</param> /// <param name="loginName">LoginName 属性的初始值。</param> /// <param name="passWord">PassWord 属性的初始值。</param> /// <param name="isActive">IsActive 属性的初始值。</param> public static Employee CreateEmployee(global::System.Decimal id, global::System.String userName, global::System.DateTime createdOn, global::System.Decimal createdByEmployeeId, global::System.DateTime modifiedOn, global::System.Decimal modifiedByEmployeeId, global::System.String loginName, global::System.String passWord, global::System.String isActive) { Employee employee = new Employee(); employee.Id = id; employee.UserName = userName; employee.CreatedOn = createdOn; employee.CreatedByEmployeeId = createdByEmployeeId; employee.ModifiedOn = modifiedOn; employee.ModifiedByEmployeeId = modifiedByEmployeeId; employee.LoginName = loginName; employee.PassWord = passWord; employee.IsActive = isActive; return employee; }