Exemple #1
0
 private void BuildGUI()
 {
     scoretext            = new UITextField(16, Color.White, Color.Black);
     scoretext.Selectable = false;
     scoretext.Text       = Manager.UserData.GameState.Score.ToString();
     scoretext.Size       = new Vector2(200, 50);
     healthbar            = new UIBar(200, 50, hbbg, hb);
     main = new UIButton(DataHandler.UIObjectsTextureMap[UIObjectType.Main], (s) => Manager.StateManager.SwitchTo(GameState.MainMenu));
     main.setSizeRelative(0.2f, Orientation.Portrait);
     main.Position = new Vector2((Screen.ViewWidth - main.Width) / 2, Screen.ViewHeight / 2 + Screen.ViewHeight / 4);
 }
Exemple #2
0
 private void BuildGUI()
 {
     scoretext = new UITextField(16, Color.White, Color.Black);
     scoretext.Selectable = false;
     scoretext.Text = Manager.UserData.GameState.Score.ToString();
     scoretext.Size = new Vector2(200, 50);
     healthbar = new UIBar(200, 50, hbbg, hb);
     main = new UIButton(DataHandler.UIObjectsTextureMap[UIObjectType.Main], (s) => Manager.StateManager.SwitchTo(GameState.MainMenu));
     main.setSizeRelative(0.2f, Orientation.Portrait);
     main.Position = new Vector2((Screen.ViewWidth - main.Width) / 2, Screen.ViewHeight / 2 + Screen.ViewHeight / 4);
 }