public SoldierFsmDying(Soldier soldier) { owner = soldier; stateListener = owner.stateListener; }
public SoldierFsmBorn(Soldier s) { owner = s; stateListener = owner.stateListener; }
public UnitSkillHandler(Soldier s) { owner = s; ownerStateListener = s.stateListener; }
public SoldierFsmSkill(Soldier soldier) { owner = soldier; stateListener = owner.stateListener; }
public SoldierFsmIdle(Soldier soldier) { owner = soldier; stateListener = owner.stateListener; }