/// <summary> /// 建立新 NLog_Record 物件。 /// </summary> /// <param name="sequence_id">sequence_id 屬性的初始值。</param> /// <param name="time_stamp">time_stamp 屬性的初始值。</param> /// <param name="level">level 屬性的初始值。</param> /// <param name="host">host 屬性的初始值。</param> /// <param name="url">url 屬性的初始值。</param> /// <param name="type">type 屬性的初始值。</param> /// <param name="source">source 屬性的初始值。</param> /// <param name="logger">logger 屬性的初始值。</param> /// <param name="message">message 屬性的初始值。</param> /// <param name="stacktrace">stacktrace 屬性的初始值。</param> /// <param name="detail">detail 屬性的初始值。</param> /// <param name="allxml">allxml 屬性的初始值。</param> public static NLog_Record CreateNLog_Record(global::System.Int32 sequence_id, global::System.DateTime time_stamp, global::System.String level, global::System.String host, global::System.String url, global::System.String type, global::System.String source, global::System.String logger, global::System.String message, global::System.String stacktrace, global::System.String detail, global::System.String allxml) { NLog_Record nLog_Record = new NLog_Record(); nLog_Record.sequence_id = sequence_id; nLog_Record.time_stamp = time_stamp; nLog_Record.level = level; nLog_Record.host = host; nLog_Record.url = url; nLog_Record.type = type; nLog_Record.source = source; nLog_Record.logger = logger; nLog_Record.message = message; nLog_Record.stacktrace = stacktrace; nLog_Record.detail = detail; nLog_Record.allxml = allxml; return(nLog_Record); }
/// <summary> /// 將新物件加入 NLog_Record EntitySet 的方法已被取代。請考慮改為使用關聯的 ObjectSet<T> 屬性的 .Add 方法。 /// </summary> public void AddToNLog_Record(NLog_Record nLog_Record) { base.AddObject("NLog_Record", nLog_Record); }